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<body><div>Hello,<br></div>
<div> </div>
<div>I planned to do it one day.<br></div>
<div>But It'll need a lot of refactoring and code cleanup, it'll take some times, and it's not my priority right now.<br></div>
<div> </div>
<div>But you can always hack it for your project, it should works.<br></div>
<div>A hint ? check for vlc-android/jni/vout.c<br></div>
<div> </div>
<div>On Wed, Oct 29, 2014, at 11:11, Paulo Vitor Magacho da Silva wrote:<br></div>
<blockquote type="cite"><div dir="ltr"><div><div><div>Hi,<br></div>
<div> </div>
<div>Right now, the Android VLC port uses OpenGL or SurfaceView to display the video.<br></div>
<div> </div>
<div>SurfaceView has the disadvantage of not enabling pinch (zoom in/out) and snapshot. I think this was solved by TextureView (<a href="http://developer.android.com/reference/android/view/TextureView.html">http://developer.android.com/reference/android/view/TextureView.html</a>).<br></div>
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<div>However this works only for API 14+. <br></div>
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<div>I would like to give it a try and add this option to display the video (based on API Level, either SurfaceView or TextureView is used). Any hints on how to do that ? Anyone ever tried ?<br></div>
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<div>Thank you,<br></div>
<div>Paulo Vitor<br></div>
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