Hi,<div>First of all I am very sorry for posting this on four lists. Unfortunately I am not sure which list this would apply to so I am posting it on the ones that i think these would be appropriate for. </div><div><br></div>
<div><br></div><div>I am new to video development even though i've been a developer for over 10 years (mostly on C# and some C++) but now i have a project that has heavy amounts of video and some unique requirements. I've gone through the videoLan.org wiki and learned as much as possible from the vlc documentation but i still have many questions. </div>
<div><br></div><div>Here are my requirements so if any of you could tell me if this is even possible with the vlc/vls library, or what amount of work needs to be done to attain these goals i would greatly apprecaite it.</div>
<div><br></div><div><br></div><div><br></div><div><b>Requirements:</b></div><div>1) video and audio streaming to a web-based FLASH player (this is easy and doable with vlc/vls)</div><div>2) streaming must be dynamically composed of multiple "clips" of video from different files (MPEG 4 encoded) and potentially multiple audio files (MP3 encoded). For example, steam seconds 3 through 8 (or this could be done by frame count or some other offset measure) from <i>file1.mp4</i> followed by seconds 1 through 4 from a <i>file2.mp4</i> and audio seconds 0 through 9 from <i>audio1.mp3</i>. These is then streamed (unicast) as a "new" 10 second video with 10 seconds of audio (6 seconds from file1.mp4 and 4 seconds from <i>file2.mp4</i>; plus 10 seconds of audio from <i>audio1.mp3</i>)</div>
<div>3) the clips must be joined seamlessly. in other words, when the video plays on the FLASH client there should be no pause/interruption between the video clips.</div><div><br></div><div><br></div><div><br></div><div>
this all sounds very simple in theory but it seems very dificult in practice. Please help - i would greatly appreciate it.</div><div><br></div><div>regards,</div><div><br></div><div>jason</div><div><br></div>