[vlc-devel] [PATCH 0/5] OpenGL 3.3 vout

Ilkka Ollakka ileoo at videolan.org
Mon Apr 2 14:13:06 CEST 2012


New set of patches for opengl, does not contain changes
in ios.m or other vouts. I tested it with nvidia binary drivers
in linux, and hopefully you can test it with other platforms.

Thanks for all the comments sofar

Ilkka Ollakka (5):
  opengl: use vbo/vao and new shaders
  opengl: use uniform in shaders instead of glColor for transparency
  Opengl: query MAX_TEXTURE_IMAGE_UNITS for texture units
  opengl: don't set Texture priority or ENV_MODE
  opengl: don't test for luminance16 in opengl ES 2, workaround for now

 modules/video_output/opengl.c |  548 +++++++++++++++++++++++------------------
 modules/video_output/opengl.h |    1 +
 2 files changed, 316 insertions(+), 233 deletions(-)

-- 
1.7.9.2




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