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<DIV><FONT face=Arial size=2>Hi all,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>I am trying to create some demux plugin for our
MPEG PS streams. I succeeded in parsing our</FONT></DIV>
<DIV><FONT face=Arial size=2>PSM look-alike and create decode threads etc. I
even succeeded in creating video on screen and</FONT></DIV>
<DIV><FONT face=Arial size=2>audio from the speakers (if I am able to do this,
the code-base must be built really good and structured :) )</FONT></DIV>
<DIV><FONT face=Arial size=2>However, now I need to do something special just
before calling 'input_DecodePES( p_es->p_decoder_fifo, p_pes )'</FONT></DIV>
<DIV><FONT face=Arial size=2>namely descramble the pes payload. I could of
course include all functions of mpeg_system.c into my plugin,</FONT></DIV>
<DIV><FONT face=Arial size=2>but I was wondering whether it is possible to use
some form of overloading or function table and just change the</FONT></DIV>
<DIV><FONT face=Arial size=2>used Decode_PES function.</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Stephane van Hardeveld</FONT></DIV>
<DIV><FONT face=Arial size=2>VirtuosoMedia</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
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