main debug: adding playlist item `dvdsimple://G:' ( dvdsimple://G: ) main debug: creating new input thread main debug: waiting for thread completion main debug: `dvdsimple://G:' gives access `dvdsimple' demux `' path `G:' main debug: creating demux: access='dvdsimple' demux='' path='G:' main debug: looking for access_demux module: 1 candidate main debug: thread 3444 (input) created at priority 1 (src/input/input.c:230) dvdread debug: VMG opened dvdread debug: number of titles: 1 dvdread debug: title 0 has 28 chapters dvdread debug: open VTS 1, for title 1 dvdread debug: title 1 vts_title 1 pgc 1 pgn 1 start 0 end 2719803 blocks: 2719804 main debug: selecting program id=0 dvdread debug: audio position 0 dvdread debug: audio position 1 dvdread debug: audio position 2 dvdread debug: spu 1 0x80000000 main debug: using access_demux module "dvdread" main debug: looking for decoder module: 24 candidates main debug: using decoder module "libmpeg2" main debug: thread 3632 (decoder) created at priority 0 (src/input/decoder.c:159) main debug: looking for decoder module: 24 candidates main debug: using decoder module "a52" main debug: thread 3580 (decoder) created at priority 2 (src/input/decoder.c:159) main debug: `dvdsimple://G:' successfully opened libmpeg2 debug: 720x480, aspect 768000, 29.971 fps main debug: no usable vout present, spawning one main debug: looking for video filter module: 1 candidate main debug: using video filter module "adjust" adjust debug: spawning the real video output main debug: looking for video output module: 5 candidates vout_directx debug: creating DirectXEventThread main debug: waiting for thread completion main debug: waiting for thread completion vout_directx debug: DirectXCreateWindow vout_directx debug: Created video sub-window main debug: thread 3856 (DirectX Events Thread) created at priority 0 (directx.c:261) vout_directx debug: DirectXEventThread running vout_directx debug: DirectXInitDDraw vout_directx debug: directx-device: vout_directx debug: DirectXEnumCallback: Primary Display Driver, display vout_directx debug: screen dimensions (0x0,1280x1024) vout_directx debug: DirectDraw Capabilities: overlay=1 yuvoverlay=1 can_deinterlace_overlay=1 colorkey=1 stretch=1 bltfourcc=1 vout_directx debug: End DirectXInitDDraw vout_directx debug: DirectXCreateDisplay vout_directx debug: DirectXCreateClipper main debug: using video output module "vout_directx" main debug: waiting for thread completion vout_directx debug: NewPictureVec overlay:yes chroma:YV12 a52: A/52 channels:2 samplerate:48000 bitrate:192000 main debug: looking for audio output module: 3 candidates aout_directx debug: OpenAudio aout_directx debug: found device: Primary Sound Driver aout_directx debug: found device: SoundMAX Digital Audio vout_directx debug: YUV overlay created successfully vout_directx debug: End NewPictureVec (succeeded) main debug: got 1 direct buffer(s) main debug: picture in 720x480 (0,0,720x480), chroma I420, ar 16:9, sar 512000:432000 main debug: picture user 720x480 (0,0,720x480), chroma I420, ar 16:9, sar 512000:432000 main debug: picture out 720x480, chroma I420, ar 16:9, sar 32:27 main debug: direct render, mapping render pictures 0-6 to system pictures 1-7 main debug: thread 4144 (video output) created at priority 1 (src/video_output/video_output.c:466) main debug: got 8 direct buffer(s) main debug: picture in 720x480 (0,0,720x480), chroma I420, ar 16:9, sar 32:27 main debug: picture user 720x480 (0,0,720x480), chroma I420, ar 16:9, sar 32:27 main debug: picture out 720x480, chroma I420, ar 16:9, sar 32:27 main debug: direct render, mapping render pictures 0-6 to system pictures 1-7 main debug: thread 4216 (video output) created at priority 1 (src/video_output/video_output.c:466) main debug: Registering subpicture channel, ID: 2 main debug: Registering subpicture channel, ID: 3 main debug: Registering subpicture channel, ID: 4 main debug: Registering subpicture channel, ID: 5 aout_directx debug: device supports 2 channels aout_directx debug: device supports 1 channel aout_directx debug: creating DirectSoundThread main debug: thread 3852 (DirectSound Notification Thread) created at priority 15 (directx.c:386) aout_directx debug: DirectSoundThread ready main debug: using audio output module "aout_directx" main debug: output 'fl32' 48000 Hz Dolby frame=1 samples/8 bytes main debug: mixer 'fl32' 48000 Hz Dolby frame=1 samples/8 bytes main debug: no need for any filter main debug: looking for audio mixer module: 3 candidates main debug: using audio mixer module "float32_mixer" main debug: input 'a52 ' 48000 Hz Dolby frame=1536 samples/768 bytes main debug: filter(s) 'a52 '->'fl32' 48000 Hz->48000 Hz Dolby->Dolby main debug: looking for audio filter module: 22 candidates main debug: using audio filter module "a52tofloat32" main debug: found a filter for the whole conversion main debug: user filter "equalizer" main debug: looking for audio filter module: 23 candidates equalizer debug: equalizer loaded for 48000 Hz with 10 bands 1 pass equalizer debug: 60 Hz -> factor:-0.194032 alpha:0.002769 beta:0.994462 gamma:1.994400 equalizer debug: 170 Hz -> factor:-0.070964 alpha:0.007806 beta:0.984388 gamma:1.983897 equalizer debug: 310 Hz -> factor:-0.070964 alpha:0.014143 beta:0.971714 gamma:1.970091 equalizer debug: 600 Hz -> factor:0.422884 alpha:0.027011 beta:0.945978 gamma:1.939979 equalizer debug: 1000 Hz -> factor:0.329349 alpha:0.044203 beta:0.911595 gamma:1.895241 equalizer debug: 3000 Hz -> factor:0.248816 alpha:0.121223 beta:0.757553 gamma:1.623767 equalizer debug: 6000 Hz -> factor:0.329349 alpha:0.212888 beta:0.574224 gamma:1.113145 equalizer debug: 12000 Hz -> factor:0.329349 alpha:0.331347 beta:0.337307 gamma:0.000000 equalizer debug: 14000 Hz -> factor:0.329349 alpha:0.355263 beta:0.289473 gamma:-0.333740 equalizer debug: 16000 Hz -> factor:0.248816 alpha:0.371900 beta:0.256201 gamma:-0.628100 main debug: using audio filter module "equalizer" main debug: filter(s) 'fl32'->'fl32' 52800 Hz->48000 Hz Dolby->Dolby main debug: looking for audio filter module: 22 candidates main debug: using audio filter module "bandlimited_resampler" main debug: found a filter for the whole conversion