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Pavlov Konstantin wrote:
<blockquote cite="mid:20090602121745.GB9170@snowwhite.immo" type="cite">
<pre wrap="">On Tue, Jun 02, 2009 at 09:29:07PM +1000, xxcv wrote:
</pre>
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<pre wrap="">Kaloyan Kovachev wrote:
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<pre wrap="">On Mon, 01 Jun 2009 23:37:45 +1000, xxcv wrote
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<pre wrap="">Results:
VLC-1.0.0-RC2 + ffmpeg-mt got many avcodec "cannot decode one frame", side
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<pre wrap="">effect = video shakes.
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<pre wrap="">Windows build of Mplayer + ffmpeg-mt experimental build worked wonderfully
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<pre wrap="">fine.
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<pre wrap="">Windows Media Player 11.0 + ffdshow + ffmpeg-mt worked fine also.
With thread count = 2
Compared CPU usage graphs.
<a class="moz-txt-link-freetext"
href="http://img207.imageshack.us/img207/6103/81030683.png">http://img207.imageshack.us/img207/6103/81030683.png</a>
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<pre wrap="">Just to confirm that with the 64bit (slackware64) built of VLC-1.0.0-RC2 +
ffmpeg-mt the results are the same - 'video shakes' and often there are
artifacts in the picture (when the source is an HD stream with ~12Mbit/s -
with a local file there are no artifacts)
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<pre wrap="">I think VLC will never be able to use ffmpeg-mt
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<pre wrap=""><!---->
not true
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I think there are currently at this state, incompatibility issues
between ffmpeg-mt and vlc-1.0.0-rc2 source code. Perhaps when the
timing is right
when VLC start to use it and fix it up.<br>
Probably there are fundamental timing issues when this is happening in
real time.<br>
My results are: video doesn't shake when threads count = 2 matching CPU
core count = 2, then it will start to doing frame shuffle when threads
= 8<br>
Mplayer win32 experimental build threads = 8 video still doesn't shake
as it doesn't happen in real time.<br>
<br>
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