<div class="gmail_quote">On Tue, Feb 2, 2010 at 11:08 AM, Jean-Philippe André <span dir="ltr"><<a href="mailto:jpeg@videolan.org">jpeg@videolan.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>
> Well, if you ask me, I think the playlist mentality is already too much<br>
> embedded in playlist (and sort) demuxing; but it is not the tree structure,<br>
> that is bad here. For the situation to be really useful and more productive<br>
> at the moment, what we would need is to differentiate between normal input<br>
> items that one can actually play and container items and then to be able to<br>
> ask the container items: "give me your subitems" without needing to "play"<br>
> them like we do with others.<br>
<br>
As a side note, being able to differentiate container items and playable items<br>
would be really great, especially for LuaSD. The same applies to shoutcast-<br>
like SDs and every playlist items: we shouldn't need to stop playback when we<br>
navigate through the elements.<br>
<br></blockquote><div> </div><div>Exactly! That is what I meant, plus I think many other ql new features could be done based on such a "recognition" of items. </div></div>