<p>Hi,</p>
<p>If you're trying to access a raw buffer, i'd say smem is what you need.</p>
<p>Regards,</p>
<p>Hugo Beauzée-Luyssen<br>
Sent from an Android device</p>
<p><blockquote type="cite">Le 27 mars 2010 20:43, "Antonin Delpeuch" <<a href="mailto:antonin@delpeuch.eu">antonin@delpeuch.eu</a>> a écrit :<br><br>Hi all,<br>
<br>
I'm using libvlc to play a MP3 stream : it works fine, and I've been surprised by the quality of this API. Now, I'd like to access to the stream data (decoded sound) in real time, in order to compute some results with it. But I didn't found any function in the documentation that would allow me to do this : I think the API is too high level to provide this kind of features.<br>
<br>
A few questions :<br>
- Is there a way to create a new virtual audio output that would capture the sound for me, and then register it into VLC instances in order to use it like any other interface ?<br>
- Can I keep a classic audio output when using such an interface ? In other words, is it possible to play simultaneously on two interfaces ?<br>
- Or can I use a lower level interface to VLC's features ?<br>
- Or do you know another library or toolkit that would enable me to do all this ?<br>
<br>
Thanks a lot for any answer,<br>
<br>
Antonin D.<br>
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