Yes, i forgot to mention it's for the android branch only :p<br><br>It can kill perf even when resize is not needed, but it's true resize quality is better with it (tested with Mr_MrsSmith trailer).<br><br>So choice i have :<br>
- RV16 and lot's of ugly color loss, good perf<br>- RV32 good colors, some resize aliasing, good perf<br>- RV32 good colors, with better resize quality, but crappy perf<br><br>I vote for the second one. Unless a better solution is found of course.<br>
<br><div class="gmail_quote">On Wed, May 18, 2011 at 11:50 PM, Laurent Aimar <span dir="ltr"><<a href="mailto:fenrir@elivagar.org">fenrir@elivagar.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div><div></div><div class="h5">On Wed, May 18, 2011 at 11:31:00PM +0200, XilasZ wrote:<br>
> Just display RV32/RGBA instead of RV16.<br>
><br>
> I removed SWS_ACCURATE_RND flag in swscale because it's a lot slower with it,<br>
> even when no scaling is needed. and it wasn't set anyway in RV16.<br>
</div></div> The removal of SWS_ACCURATE_RND should really be double checked for quality<br>
issues (and if possible, taking into account MMX/MMX2/SSSE3/...).<br>
It has been added because people reported quality issues on the forum I think<br>
(and it was effectly present).<br>
<font color="#888888"><br>
--<br>
fenrir<br>
<br>
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