Hello again,<br><br><div class="gmail_quote">On 20 August 2012 22:26, Rémi Denis-Courmont <span dir="ltr"><<a href="mailto:remi@remlab.net" target="_blank">remi@remlab.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Le mardi 21 août 2012 00:14:31 Mark Lee, vous avez écrit :<br>
<div>> > I may be missing something, but I don't see why that pointer is needed<br>
> > inside<br>
> > the media player anyway.<br>
><br>
> It was only so it could be easily retrieved by<br>
> libvlc_media_player_get_equalizer(), but I guess it's questionable how<br>
> useful that is.<br>
<br>
</div>Even with the lock, your code remains undefined if different threads set and<br>
get the equalizer parameters at the same time.<br>
<div><br>
> It would simplify a bit if that method wasn't needed.<br>
><br>
> I suppose *if* it were needed a var_Address could be used instead? Or we<br>
> could just say the equalizer pointer is not stored on the media player at<br>
> all and it's up to the application to manage the situation. Do you have any<br>
> opinion on that?<br>
<br>
</div>I don't see the difference. The life cycle of the pointer remains identical<br>
and identically dubious.<br>
<div>
</div></blockquote></div><br>Do you think the API method to get the current equalizer settings out of the media player is actually needed?<br>