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</head><body><div class="gmail_quote">Le 23 juin 2017 09:32:45 GMT+02:00, Thomas Guillem <thomas@gllm.fr> a écrit :<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
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<blockquote type="cite"><pre class="u-article">Also AFAIU, using the render node for a window provider makes no sense.
Instead, it should be used in the context of transcoding or indirect rendering
pipelines (e.g. dual GPU). That is to say, if VLC ever supports those.<br /></pre></blockquote><div><br /></div>
<div>I don't really understand the part when you say "used it in the context of transcoding or indirect rendering pipelines".<br /></div>
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<div>But even if I understood it, it's won't be there for 3.0. What should we do then ? Push it or not ?<br /></div>
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</blockquote></div><br clear="all">So what do you expect to achieve with a render node here?? I don't understand.<br>
-- <br>
Rémi Denis-Courmont<br>
Typed on an inconvenient virtual keyboard</body></html>