ok Thnx!!!<br><br>regards!<br>Pablo O.<br><br><div><span class="gmail_quote">2007/2/15, Warren Young <<a href="mailto:warren@etr-usa.com">warren@etr-usa.com</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Pablo Andrés Orellana Vega wrote:<br>> sorry i dont understant the "lite"....<br><br>It's a variant of UDP that lets peers say that only part of the packet<br>is covered by the checksum. In regular UDP, the entire packet is
<br>covered by the checksum, so that if even one bit is damaged, the whole<br>packet is discarded.<br><br>This is useful in streaming media programs like VLC because if the<br>damage is only in the media payload area (as opposed to RTP headers and
<br>such), it's usually better to pass it through as-is than to drop it. If<br>you drop the whole packet, you get a big blip in the stream, but if you<br>let a small bit of media corruption through, the blip might not even be
<br>noticed.<br><br>Read this for more info:<br><br> <a href="http://www.hpl.hp.com/techreports/1999/HPL-IRI-1999-001.pdf">http://www.hpl.hp.com/techreports/1999/HPL-IRI-1999-001.pdf</a><br><br>(It's the fourth result in a Google search for "UDP-lite". Hint, hint.)
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