From gitlab at videolan.org Sun Mar 3 12:55:20 2024 From: gitlab at videolan.org (=?UTF-8?B?RmVsaXggUGF1bCBLw7xobmUgKEBma3VlaG5lKQ==?=) Date: Sun, 03 Mar 2024 13:55:20 +0100 Subject: [www-doc] [Git][VideoLAN.org/websites][master] nightlies: update VLCKit links Message-ID: <65e4733843c76_b007a435ec34689893@gitlab.mail> Felix Paul K?hne pushed to branch master at VideoLAN organization / websites Commits: 39c957a1 by Felix Paul K?hne at 2024-03-03T13:55:12+01:00 nightlies: update VLCKit links - - - - - 1 changed file: - nightlies.videolan.org/index.php Changes: ===================================== nightlies.videolan.org/index.php ===================================== @@ -42,12 +42,12 @@
VideoLAN owns the following trademarks: (09/2022 updated)
View it on GitLab: https://code.videolan.org/VideoLAN.org/websites/-/commit/87e450b27f71ae3079934fcc5414ff6748a41548 -- View it on GitLab: https://code.videolan.org/VideoLAN.org/websites/-/commit/87e450b27f71ae3079934fcc5414ff6748a41548 You're receiving this email because of your account on code.videolan.org. VideoLAN code repository instance From gitlab at videolan.org Tue Mar 26 15:30:07 2024 From: gitlab at videolan.org (=?UTF-8?B?RnJhbsOnb2lzIENhcnRlZ25pZSAoQGZjYXJ0ZWduaWUp?=) Date: Tue, 26 Mar 2024 16:30:07 +0100 Subject: [www-doc] [Git][VideoLAN.org/websites][master] update trademarks status for USA Message-ID: <6602e9ff1f58d_3d00996350ab09940aa@gitlab.mail> Fran?ois Cartegnie pushed to branch master at VideoLAN organization / websites Commits: e24c9352 by Francois Cartegnie at 2024-03-26T16:29:23+01:00 update trademarks status for USA - - - - - 1 changed file: - www.videolan.org/legal.php Changes: ===================================== www.videolan.org/legal.php ===================================== @@ -57,7 +57,7 @@
VideoLAN owns the following trademarks: (09/2022 updated)
vlc-unity
is an integration of the LibVLC engine with the Unity 3D game engine.
vlc-unity
is an integration of the LibVLC engine with the Unity 3D game engine. This project allows to embed LibVLC inside a Unity-based game.
Since Unity apps and games are built using C#, LibVLCSharp is used for the scripting part when interacting with LibVLC in Unity. The rest of the plugin code, transparent to Unity users, is written in C++ for maximum performance and ease of use of the various graphics APIs (OpenGL, Direct3D).
vlc-unity
is available through git at:
git clone https://code.videolan.org/videolan/vlc-unity
- The source code can browsed at code.videolan.org.
-Contributions can be sent as merge requests in our gitlab repository.
++
User support and development is handled in the GitLab repository.
+vlc-unity
is available through git at:
git clone https://code.videolan.org/videolan/vlc-unity
+
+ The source code can be browsed online at code.videolan.org.
+Contributions are welcome as merge requests in our gitlab repository.
+