<div>that is what I thought.</div>
<div>I really needed this confirmation , thanks a lot!<br><br> </div>
<div><span class="gmail_quote">On 1/12/06, <b class="gmail_sendername">Måns Rullgård</b> <<a href="mailto:mru@inprovide.com">mru@inprovide.com</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br><a href="mailto:shauli.rozen@gmail.com">shauli.rozen@gmail.com</a> said:<br>> but , when I test the bitstream that comes out from the x264 encoder ( not
<br>> muxed ) threw a player (I use moonlight codec packedge with the media player)<br>> It plays with the correct fps , I assume that it calculates the the time to<br>> display each from, by the fps. Is that so?
<br><br>If you are playing a raw h264 there are obviously no timestamps. In this case<br>counting frames and multiplying by the frame rate is the only option. This is<br>what the moonlight decoder does. It uses the frame rate from the sps, and falls
<br>back on 25 fps if no frame rate is specified there.<br><br>--<br>Måns Rullgård<br><a href="mailto:mru@inprovide.com">mru@inprovide.com</a><br><br>--<br>This is the x264-devel mailing-list<br>To unsubscribe, go to: <a href="http://developers.videolan.org/lists.html">
http://developers.videolan.org/lists.html</a><br><br></blockquote></div><br>