<div>I first tried the moonlight codec and it worked fine. Just recently I tried elecard , which apparently</div>
<div>follows the standard and thus resulting in half the frame rate.<br><br> </div>
<div><span class="gmail_quote">On 1/18/06, <b class="gmail_sendername">Måns Rullgård</b> <<a href="mailto:mru@inprovide.com">mru@inprovide.com</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br><a href="mailto:shauli.rozen@gmail.com">shauli.rozen@gmail.com</a> said:<br>>>>The problem is that some other encoders and decoders are making the same
<br>>>>mistake.<br>> that is right , I have seen some decoders and encoders that work like we do<br>> , just lately I see some<br>> that play the raw h264 bitstream with half the bitrate.<br><br>ITYM frame rate.
<br><br>Which players have you tested, and what did you find? I think we should be<br>following the spec, even if it initially will lead to some players getting<br>the frame rate wrong. For libavcodec, we could easily check for signatures
<br>from known encoders when decoding, and adjust the frame rate as needed.<br><br>--<br>Måns Rullgård<br><a href="mailto:mru@inprovide.com">mru@inprovide.com</a><br><br>--<br>This is the x264-devel mailing-list<br>To unsubscribe, go to:
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