Hello,<div><br><br><div class="gmail_quote">On Fri, Oct 24, 2008 at 7:04 PM, Sean McGovern <span dir="ltr"><<a href="mailto:gseanmcg@gmail.com">gseanmcg@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Over the past few months I had started a skeleton for accelerating some functions on the Cell processor using my PlayStation 3 with Fedora Core 7. However, recently my PS3 bricked and I have sent it in for repair/replacement. Luckily the work I did was stored on my NFS server but I am not sure that I will install Linux on the machine that I get back.<br>
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I will send a diff of what I have done when I have a chance. If someone would like to take over the work please feel free.</blockquote><div><br></div><div>Cool. Please send it when you get a chance. You never know, your NFS may also run into some problems before you get your PS3 back (Murphy's law).</div>
<div>I have access to a PS3, so if your patches are clean and work well, they may get merged into x264's source tree.</div><div><br></div><div>How much speed-up did you gain from using SPEs on the Cell?</div><div> </div>
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In the mean time I was wondering if this project has a bug tracker. I wouldn't mind doing some bug-squashing on *ix or Win32 (I have Virtual Server 2005 at home -- will probably create these as VMs soon).<br></blockquote>
</div><div><br></div>Well, luckily, there aren't that many bugs that don't get a close to immediate fix, that's why there's no bug tracker.</div><div><br></div><div>If we did need one, I guess VLC team could let us use theirs.<br clear="all">
<br></div><div>Guillaume<br>-- <br>One should not give up hope on imbeciles. With a little training, you can make them into soldiers.<br> -- Pierre Desproges<br>
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