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On Jan 17, 2009, at 8:04 PM, Jason Garrett-Glaser wrote:<BR><BR>><I> Asking four separate times isn't going to change the answer: it<BR></I>><I> doesn't, but there is a patch. Check the mailing list archives.</I><BR>
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On Jan 18, 2009, at 4:25 PM, Jason Martens wrote:<BR><BR>><A href="http://mailman.videolan.org/pipermail/x264-devel/2008-June/004663.html">http://mailman.videolan.org/pipermail/x264-devel/2008-June/004663.html</A><BR><BR>>The patch from the list is pretty old, so it probably won't patch <BR>>cleanly, but it's a start.<BR><BR>>--<BR>>Cheers,<BR>>Jason Martens<BR>><A href="http://mailman.videolan.org/listinfo/x264-devel">cacepi at gmail.com</A><BR><BR>
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Thanks. But can we use multiple threads in order to simulate multislicing? Any idea? Thanks.<BR>
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Cheers,<BR>
Hadi</RTE_TEXT><BR><br /><hr /> <a href='' target='_new'></a></body>
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