<table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;">The frame-based parallel encoding mechanism of x264 has frame delay when enable multi-thread encoding.The number of frame delay is determined by the encoding thread count.<br><br>Leon<br><br><blockquote style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"><div id="yiv1429935676"><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br></blockquote></div>I don't think so. I don't see that in the commits. I also recall DS saying that adding slice based multithreading is a lot of work for almost no use.<div><br></div><div>Just curious, what kind of latency are we talking about? It can't be more than 0.5 seconds. </div>
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