Hi Jason,<div>if we are using x264 in a datacenter cloud services environment. How the license will cost ?</div><div>and where I can pay for this ?</div><div><br></div><div>thanks</div><div><br><br><div class="gmail_quote">
On Fri, Mar 26, 2010 at 12:04 PM, Jason Garrett-Glaser <span dir="ltr"><<a href="mailto:darkshikari@gmail.com">darkshikari@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div><div></div><div class="h5">On Fri, Mar 26, 2010 at 12:01 PM, Dusty Leary <<a href="mailto:dleary@imvu.com">dleary@imvu.com</a>> wrote:<br>
> What is the licensing status for using x264 in a DLL in an otherwise<br>
> closed-source program?<br>
><br>
> The FSF opines that DLL linking "counts", and this would be a licensing<br>
> violation.<br>
><br>
> I don't suppose the x264 devs feel otherwise?<br>
<br>
</div></div>Linking is a violation; there's nobody who disagrees with that. The<br>
FSF is all kinds of crazy, but when the SFLC agrees with them, you<br>
know they're right.<br>
<br>
Fortunately, we are almost done with our plan to dual-license x264.<br>
We just received tentative approval from our biggest corporate rights<br>
holder and have the rights from ~95% of contributors (just a few more<br>
left). It'll be something on the order of $1 per unit sold with a 10k<br>
minimum. Ideally we'll be ready within 1-3 months. This will allow<br>
you to purchase a license to use x264 under a less restrictive,<br>
non-viral license, for use in commercial programs.<br>
<br>
Jason<br>
_______________________________________________<br>
x264-devel mailing list<br>
<a href="mailto:x264-devel@videolan.org">x264-devel@videolan.org</a><br>
<a href="http://mailman.videolan.org/listinfo/x264-devel" target="_blank">http://mailman.videolan.org/listinfo/x264-devel</a><br>
</blockquote></div><br></div>