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Just wrap the header x264.h in a extern "C", i.e.<br>
<br>
extern "C" {<br>
#include &lt;x264.h&gt;<br>
}<br>
<br>
This will give the x264 function C linkage within your C++
application.&nbsp; Then you can call and link the x264 api normally.<br>
<br>
On 02/06/2010 1:00 PM, Varun Mittal wrote:
<blockquote
 cite="mid:AANLkTin6H5KvPAWf2HklpCP-o5xO841-NyQmqXlsWmob@mail.gmail.com"
 type="cite">hello everybody,
  <div>&nbsp;&nbsp; i am working on a c++ based grid project(<a
 moz-do-not-send="true" href="http://www.newerahpc.com">http://www.newerahpc.com</a>).
I wanted to integrate x264 to my project so that make encoding fast.
Can anybody help in porting x264 to c++.<br clear="all">
  <br>
-- <br>
Varun Mittal<br>
NeweraHPC<br>
  </div>
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</blockquote>
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