<div dir="ltr">Sorry for the radio-silence. That is the right forum, yes - though you can contact us on this mailing list as well. <div><br></div><div>On that thread, all generic quality issues have been clumped together. And as you can imagine, there isnt a straight-off answer or fix for any of these. </div><div><br></div><div>I have a response to the specific test case you mentioned there. </div><div><br></div><div>Thanks,</div><div>Deepthi</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Mar 9, 2016 at 12:45 AM, Webterminate Catchall <span dir="ltr"><<a href="mailto:catchall@webterminate.com" target="_blank">catchall@webterminate.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Dear all,<br>
<br>
What's the relevance of the bug tracker apparently run by Multicoreware<br>
on <a href="http://bitbucket.org" rel="noreferrer" target="_blank">bitbucket.org</a>? (<a href="https://bitbucket.org/multicoreware/x265/issues" rel="noreferrer" target="_blank">https://bitbucket.org/multicoreware/x265/issues</a>) ...<br>
Is this the central, authoritative bug tracker? Or should I report bugs<br>
for x265 somewhere else? A while ago I filed this:<br>
<a href="https://bitbucket.org/multicoreware/x265/issues/214/ghosting-artefacts-even-with-low-crf-when" rel="noreferrer" target="_blank">https://bitbucket.org/multicoreware/x265/issues/214/ghosting-artefacts-even-with-low-crf-when</a><br>
... but it got so little response that I'm wondering whether I've been<br>
reporting it to some fork or peripheral place that's not relevant for<br>
the actual development of x265.<br>
<br>
Cheers,<br>
:: Florian<br>
<br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div><div>Deepthi Nandakumar<br></div>Engineering Manager, x265<br></div>Multicoreware, Inc<br></div></div>
</div>