[Android] Android video display
Felix Abecassis
felix.abecassis at gmail.com
Wed Oct 29 18:33:04 CET 2014
2014-10-29 3:11 GMT-07:00 Paulo Vitor Magacho da Silva <pvmagacho at gmail.com>:
> Hi,
>
> Right now, the Android VLC port uses OpenGL or SurfaceView to display the
> video.
>
> SurfaceView has the disadvantage of not enabling pinch (zoom in/out) and
> snapshot. I think this was solved by TextureView
> (http://developer.android.com/reference/android/view/TextureView.html).
> However this works only for API 14+.
> I would like to give it a try and add this option to display the video
> (based on API Level, either SurfaceView or TextureView is used). Any hints
> on how to do that ? Anyone ever tried ?
>
I've experimented it with TextureView a bit a few months ago, you can
find my patches here:
https://github.com/flx42/vlc/tree/android-post-release
https://github.com/flx42/vlc-android/tree/android-post-release
It hasn't been rebased since and it's probably unstable. The goal was
to have a clean way to reorient the video.
There are also two problems with this approach:
- TextureView usually takes more memory and can be slower. I noticed a
5-15% increase in power consumption with a TextureView. This is really
a showstopper.
- Only SurfaceView can display DRM content. OK, we do not support it
yet but we might want in the future.
On IRC I discussed with someone named "Luca" (can't remember his exact
nick, luc4 maybe?) and he did something similar, he showed me a video
where he was able to get nice distortions during playback. Maybe if
you can find him he can help you :)
Regards,
> Thank you,
> Paulo Vitor
>
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--
Félix Abecassis
http://felix.abecassis.me
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