[vlc-commits] Qt: add new widgets: AnimatedIcon & SpinningIcon

Jean-Philippe André git at videolan.org
Sat Jan 22 00:56:46 CET 2011


vlc | branch: master | Jean-Philippe André <jpeg at videolan.org> | Tue Jan 18 20:12:04 2011 +0100| [001d8f3d2eacd8324c536161d38a9c3e8124b60d] | committer: Jean-Philippe André

Qt: add new widgets: AnimatedIcon & SpinningIcon

Very simple, displays a series of pixmaps in a loop animation.
The spinning icon can be used to indicate background activity,
especially designed for Lua SDs and Lua extensions.

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=001d8f3d2eacd8324c536161d38a9c3e8124b60d
---

 modules/gui/qt4/util/customwidgets.cpp |  115 ++++++++++++++++++++++++++++++++
 modules/gui/qt4/util/customwidgets.hpp |   75 +++++++++++++++++++++
 2 files changed, 190 insertions(+), 0 deletions(-)

diff --git a/modules/gui/qt4/util/customwidgets.cpp b/modules/gui/qt4/util/customwidgets.cpp
index ffd7b4e..8ff86c4 100644
--- a/modules/gui/qt4/util/customwidgets.cpp
+++ b/modules/gui/qt4/util/customwidgets.cpp
@@ -35,6 +35,7 @@
 #include <QRect>
 #include <QKeyEvent>
 #include <QWheelEvent>
+#include <QPixmap>
 #include <vlc_keys.h>
 
 QVLCFramelessButton::QVLCFramelessButton( QWidget *parent )
@@ -308,3 +309,117 @@ QString VLCKeyToString( int val )
     return r;
 }
 
+
+/* Animated Icon implementation */
+
+AnimatedIcon::AnimatedIcon( QWidget *parent )
+    : mTimer( this ), mIdleFrame( NULL )
+{
+    mCurrentFrame = mRemainingLoops = 0;
+    connect( &mTimer, SIGNAL( timeout() ), this, SLOT( onTimerTick() ) );
+}
+
+AnimatedIcon::~AnimatedIcon()
+{
+    // We don't need to destroy the timer, he's our child
+    delete mIdleFrame;
+    foreach( QPixmap *frame, mFrames )
+        delete frame;
+}
+
+void AnimatedIcon::addFrame( const QPixmap &pxm, int index )
+{
+    if( index == 0 )
+    {
+        // Replace idle frame
+        delete mIdleFrame;
+        mIdleFrame = new QPixmap( pxm );
+        setPixmap( *mIdleFrame );
+        return;
+    }
+    QPixmap *copy = new QPixmap( pxm );
+    mFrames.insert( ( index < 0 || index > mFrames.size() ) ? mFrames.size() :
+                    index, copy );
+    if( !pixmap() )
+        setPixmap( *copy );
+}
+
+void AnimatedIcon::play( int loops, int interval )
+{
+    if( interval < 20 )
+    {
+#ifndef NDEBUG
+        printf( "AnimatedIcon::play(): interval is too short (%d ms)",
+                interval );
+#endif
+        interval = 20;
+    }
+
+    if( !mIdleFrame && ( mFrames.empty() | loops != 0 ) )
+    {
+#ifndef NDEBUG
+        printf( "AnimatedIcon::play(): no frames to display" );
+#endif
+        return;
+    }
+
+    if( loops == 0 )
+    {
+        // Stop playback
+        mCurrentFrame = mRemainingLoops = 0;
+        mTimer.stop();
+        setPixmap( mIdleFrame != NULL ? *mIdleFrame : *mFrames.last() );
+        return;
+    }
+
+    if( loops <= -1 )
+        loops = -1;
+
+    mCurrentFrame = 1;
+    mRemainingLoops = loops;
+    mTimer.start( interval );
+    setPixmap( *mFrames.first() );
+}
+
+// private slot
+void AnimatedIcon::onTimerTick()
+{
+    //assert( !mFrames.empty() );
+    if( ++mCurrentFrame > mFrames.size() )
+    {
+        if( mRemainingLoops != -1 )
+        {
+            if( --mRemainingLoops == 0 )
+            {
+                mTimer.stop();
+                setPixmap( mIdleFrame ? *mIdleFrame : *mFrames.last() );
+                return;
+            }
+        }
+        mCurrentFrame = 1;
+    }
+    //assert( mCurrentFrame >= 1 && mCurrentFrame <= mFrames.size() );
+    setPixmap( *mFrames.at( mCurrentFrame - 1 ) );
+}
+
+
+/* SpinningIcon implementation */
+
+SpinningIcon::SpinningIcon( QWidget *parent, bool noIdleFrame )
+    : AnimatedIcon( parent )
+{
+    if( noIdleFrame )
+        addFrame( QPixmap(), 0 );
+    else
+        addFrame( QPixmap( ":/util/wait0" ), 0 );
+    addFrame( QPixmap( ":/util/wait1" ) );
+    addFrame( QPixmap( ":/util/wait2" ) );
+    addFrame( QPixmap( ":/util/wait3" ) );
+    addFrame( QPixmap( ":/util/wait4" ) );
+    setScaledContents( true );
+    setFixedSize( 16, 16 );
+}
+
+SpinningIcon::~SpinningIcon()
+{
+}
diff --git a/modules/gui/qt4/util/customwidgets.hpp b/modules/gui/qt4/util/customwidgets.hpp
index 2385910..cb8701c 100644
--- a/modules/gui/qt4/util/customwidgets.hpp
+++ b/modules/gui/qt4/util/customwidgets.hpp
@@ -32,6 +32,9 @@
 #include <QLabel>
 #include <QStackedWidget>
 #include <QSpinBox>
+#include <QList>
+#include <QTimer>
+class QPixmap;
 
 class QVLCFramelessButton : public QPushButton
 {
@@ -79,6 +82,78 @@ protected:
     virtual int valueFromText( const QString& ) const { return -1; }
 };
 
+class AnimatedIcon : public QLabel
+{
+    /** An animated pixmap
+     * Use this widget to display an animated icon based on a series of
+     * pixmaps. The pixmaps will be stored in memory and should be kept small.
+     * First, create the widget, add frames and then start playing. Looping
+     * is supported.
+     * Frames #1 to #n are displayed at regular intervals when playing.
+     * Frame #0 is the idle frame, displayed when the icon is not animated.
+     * If not #0 frame has been specified, the last frame will be shown when
+     * idle.
+     **/
+
+    Q_OBJECT
+
+public:
+    /** Create an empty AnimatedIcon */
+    AnimatedIcon( QWidget *parent );
+    virtual ~AnimatedIcon();
+
+    /** Adds a frame to play in the loop.
+     * @param pixmap The QPixmap to display. Data will be copied internally.
+     * @param index If -1, append the frame. If 0, replace the idle frame.
+     *              Otherwise, insert the frame at the given position.
+     **/
+    void addFrame( const QPixmap &pixmap, int index = -1 );
+
+    /** Play the animation (or restart it)
+     * @param loops Number of times to play the loop. 0 means stop, while -1
+     *              means play forever. When stopped, the frame #0 will be
+     *              displayed until play() is called again.
+     * @param interval Delay between frames, in milliseconds (minimum 20ms)
+     * @note If isPlaying() is true, then restart the animation from frame #1
+     **/
+    void play( int loops = 1, int interval = 200 );
+
+    /** Stop playback. Same as play(0). */
+    inline void stop()
+    {
+        play( 0 );
+    }
+
+    /** Is the animation currently running? */
+    inline bool isPlaying()
+    {
+        return mTimer.isActive();
+    }
+
+private:
+    QTimer mTimer;
+    QPixmap *mIdleFrame;
+    QList<QPixmap*> mFrames; // Keeps deep copies of all the frames
+    int mCurrentFrame, mRemainingLoops;
+
+private slots:
+    /** Slot connected to the timeout() signal of our internal timer */
+    void onTimerTick();
+};
+
+class SpinningIcon : public AnimatedIcon
+{
+    /** This spinning icon, to the colors of the VLC cone, will show
+     * that there is some background activity running
+     **/
+
+    Q_OBJECT
+
+public:
+    SpinningIcon( QWidget *parent, bool noIdleFrame = false );
+    virtual ~SpinningIcon();
+};
+
 /* VLC Key/Wheel hotkeys interactions */
 
 class QKeyEvent;



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