[vlc-commits] Qt: PixmapAnimator: replace AnimatedIcon.

Francois Cartegnie git at videolan.org
Mon Jun 25 17:11:24 CEST 2012


vlc | branch: master | Francois Cartegnie <fcvlcdev at free.fr> | Mon Jun 25 16:50:31 2012 +0200| [1085ee39332b53761770d5a532d1b0eeb1c7ae8c] | committer: Francois Cartegnie

Qt: PixmapAnimator: replace AnimatedIcon.

As Qt >= 4.6.0 provides AbstractAnimation we no longer need QTimer
based animators.
PixmapAnimator allows to be used by Q*Painter.
Unused still frame support is removed, but can easily be implemented.

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=1085ee39332b53761770d5a532d1b0eeb1c7ae8c
---

 modules/gui/qt4/util/customwidgets.cpp |  116 +++++++-------------------------
 modules/gui/qt4/util/customwidgets.hpp |   89 ++++++++++--------------
 2 files changed, 59 insertions(+), 146 deletions(-)

diff --git a/modules/gui/qt4/util/customwidgets.cpp b/modules/gui/qt4/util/customwidgets.cpp
index 357c10b..f6e0e8a 100644
--- a/modules/gui/qt4/util/customwidgets.cpp
+++ b/modules/gui/qt4/util/customwidgets.cpp
@@ -298,108 +298,42 @@ QString VLCKeyToString( unsigned val )
     return r;
 }
 
-
-/* Animated Icon implementation */
-
-AnimatedIcon::AnimatedIcon( QWidget *parent )
-    : QLabel( parent ), mTimer( this ), mIdleFrame( NULL )
-{
-    mCurrentFrame = mRemainingLoops = 0;
-    connect( &mTimer, SIGNAL( timeout() ), this, SLOT( onTimerTick() ) );
-}
-
-AnimatedIcon::~AnimatedIcon()
+PixmapAnimator::PixmapAnimator( QWidget *parent, QList<QString> frames )
+    : QAbstractAnimation( parent ), current_frame( 0 )
 {
-    // We don't need to destroy the timer, he's our child
-    delete mIdleFrame;
-    foreach( QPixmap *frame, mFrames )
-        delete frame;
-}
-
-void AnimatedIcon::addFrame( const QPixmap &pxm, int index )
-{
-    if( index == 0 )
-    {
-        // Replace idle frame
-        delete mIdleFrame;
-        mIdleFrame = new QPixmap( pxm );
-        setPixmap( *mIdleFrame );
-        return;
-    }
-    QPixmap *copy = new QPixmap( pxm );
-    mFrames.insert( ( index < 0 || index > mFrames.count() ) ? mFrames.count() :
-                    index, copy );
-    if( !pixmap() )
-        setPixmap( *copy );
-}
-
-void AnimatedIcon::play( int loops, int interval )
-{
-    if( interval < 20 )
-    {
-        interval = 20;
-    }
-
-    if( !mIdleFrame && (mFrames.isEmpty() || loops != 0 ) )
-    {
-        return;
-    }
-
-    if( loops == 0 )
-    {
-        // Stop playback
-        mCurrentFrame = mRemainingLoops = 0;
-        mTimer.stop();
-        setPixmap( mIdleFrame != NULL ? *mIdleFrame : *mFrames.last() );
-        return;
-    }
-
-    if( loops <= -1 )
-        loops = -1;
-
-    mCurrentFrame = 1;
-    mRemainingLoops = loops;
-    mTimer.start( interval );
-    setPixmap( *mFrames.first() );
+    foreach( QString name, frames )
+        pixmaps.append( new QPixmap( name ) );
+    currentPixmap = pixmaps.at( 0 );
+    setFps( frames.count() ); /* default to 1 sec loop */
+    setLoopCount( -1 );
 }
 
-// private slot
-void AnimatedIcon::onTimerTick()
+void PixmapAnimator::updateCurrentTime( int msecs )
 {
-    //assert( !mFrames.isEmpty() );
-    if( ++mCurrentFrame > mFrames.count() )
+    int i = msecs / interval;
+    if ( i >= pixmaps.count() ) i = pixmaps.count() - 1; /* roundings */
+    if ( i != current_frame )
     {
-        if( mRemainingLoops != -1 )
-        {
-            if( --mRemainingLoops == 0 )
-            {
-                mTimer.stop();
-                setPixmap( mIdleFrame ? *mIdleFrame : *mFrames.last() );
-                return;
-            }
-        }
-        mCurrentFrame = 1;
+        current_frame = i;
+        currentPixmap = pixmaps.at( current_frame );
+        emit pixmapReady( *currentPixmap );
     }
-    //assert( mCurrentFrame >= 1 && mCurrentFrame <= mFrames.count() );
-    setPixmap( *mFrames.at( mCurrentFrame - 1 ) );
 }
 
-
-/* SpinningIcon implementation */
-
-SpinningIcon::SpinningIcon( QWidget *parent, bool noIdleFrame )
-    : AnimatedIcon( parent )
+/* Animated Icon implementation */
+SpinningIcon::SpinningIcon( QWidget *parent ) : QLabel( parent )
 {
-    if( noIdleFrame )
-        addFrame( QPixmap(), 0 );
-    else
-        addFrame( QPixmap( ":/util/wait0" ), 0 );
-    addFrame( QPixmap( ":/util/wait1" ) );
-    addFrame( QPixmap( ":/util/wait2" ) );
-    addFrame( QPixmap( ":/util/wait3" ) );
-    addFrame( QPixmap( ":/util/wait4" ) );
+    QList<QString> frames;
+    frames << ":/util/wait1";
+    frames << ":/util/wait2";
+    frames << ":/util/wait3";
+    frames << ":/util/wait4";
+    animator = new PixmapAnimator( this, frames );
+    CONNECT( animator, pixmapReady( const QPixmap & ), this, setPixmap( const QPixmap & ) );
+    CONNECT( animator, pixmapReady( const QPixmap & ), this, repaint() );
     setScaledContents( true );
     setFixedSize( 16, 16 );
+    animator->setCurrentTime( 0 );
 }
 
 QToolButtonExt::QToolButtonExt(QWidget *parent, int ms )
diff --git a/modules/gui/qt4/util/customwidgets.hpp b/modules/gui/qt4/util/customwidgets.hpp
index 8f8fb3e..c984f85 100644
--- a/modules/gui/qt4/util/customwidgets.hpp
+++ b/modules/gui/qt4/util/customwidgets.hpp
@@ -35,6 +35,7 @@
 #include <QList>
 #include <QTimer>
 #include <QToolButton>
+#include <QAbstractAnimation>
 
 class QPixmap;
 
@@ -99,75 +100,53 @@ protected:
     virtual int valueFromText( const QString& ) const { return -1; }
 };
 
-class AnimatedIcon : public QLabel
-{
-    /** An animated pixmap
+/** An animated pixmap
      * Use this widget to display an animated icon based on a series of
      * pixmaps. The pixmaps will be stored in memory and should be kept small.
      * First, create the widget, add frames and then start playing. Looping
      * is supported.
-     * Frames #1 to #n are displayed at regular intervals when playing.
-     * Frame #0 is the idle frame, displayed when the icon is not animated.
-     * If not #0 frame has been specified, the last frame will be shown when
-     * idle.
      **/
-
+class PixmapAnimator : public QAbstractAnimation
+{
     Q_OBJECT
 
 public:
-    /** Create an empty AnimatedIcon */
-    AnimatedIcon( QWidget *parent );
-    virtual ~AnimatedIcon();
-
-    /** Adds a frame to play in the loop.
-     * @param pixmap The QPixmap to display. Data will be copied internally.
-     * @param index If -1, append the frame. If 0, replace the idle frame.
-     *              Otherwise, insert the frame at the given position.
-     **/
-    void addFrame( const QPixmap &pixmap, int index = -1 );
-
-    /** Play the animation (or restart it)
-     * @param loops Number of times to play the loop. 0 means stop, while -1
-     *              means play forever. When stopped, the frame #0 will be
-     *              displayed until play() is called again.
-     * @param interval Delay between frames, in milliseconds (minimum 20ms)
-     * @note If isPlaying() is true, then restart the animation from frame #1
-     **/
-    void play( int loops = 1, int interval = 200 );
-
-    /** Stop playback. Same as play(0). */
-    inline void stop()
-    {
-        play( 0 );
-    }
-
-    /** Is the animation currently running? */
-    inline bool isPlaying()
-    {
-        return mTimer.isActive();
-    }
-
-private:
-    QTimer mTimer;
-    QPixmap *mIdleFrame;
-    QList<QPixmap*> mFrames; // Keeps deep copies of all the frames
-    int mCurrentFrame, mRemainingLoops;
-
-private slots:
-    /** Slot connected to the timeout() signal of our internal timer */
-    void onTimerTick();
+    PixmapAnimator( QWidget *parent, QList<QString> _frames );
+    void setFps( int _fps ) { fps = _fps; interval = 1000.0 / fps; };
+    virtual int duration() const { return interval * pixmaps.count(); };
+    virtual ~PixmapAnimator() { while( pixmaps.count() ) pixmaps.erase( pixmaps.end() ); };
+    QPixmap *getPixmap() { return currentPixmap; }
+protected:
+    virtual void updateCurrentTime ( int msecs );
+    QList<QPixmap *> pixmaps;
+    QPixmap *currentPixmap;
+    int fps;
+    int interval;
+    int lastframe_msecs;
+    int current_frame;
+signals:
+    void pixmapReady( const QPixmap & );
 };
 
-class SpinningIcon : public AnimatedIcon
+/** This spinning icon, to the colors of the VLC cone, will show
+ * that there is some background activity running
+ **/
+class SpinningIcon : public QLabel
 {
-    /** This spinning icon, to the colors of the VLC cone, will show
-     * that there is some background activity running
-     **/
-
     Q_OBJECT
 
 public:
-    SpinningIcon( QWidget *parent, bool noIdleFrame = false );
+    SpinningIcon( QWidget *parent );
+    void play( int loops = -1, int fps = 0 )
+    {
+        animator->setLoopCount( loops );
+        if ( fps ) animator->setFps( fps );
+        animator->start();
+    }
+    void stop() { animator->stop(); }
+    bool isPlaying() { return animator->state() == PixmapAnimator::Running; }
+private:
+    PixmapAnimator *animator;
 };
 
 /* VLC Key/Wheel hotkeys interactions */



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