[vlc-commits] vout_macosx: check whether the receiving window can respond to non-standard calls prior to calling them (close #6034)
Felix Paul Kühne
git at videolan.org
Mon Mar 26 20:52:11 CEST 2012
vlc/vlc-2.0 | branch: master | Felix Paul Kühne <fkuehne at videolan.org> | Sun Mar 25 23:14:38 2012 +0200| [90237c303c4c6f4a2f80f57e330da72d661b7d9a] | committer: Felix Paul Kühne
vout_macosx: check whether the receiving window can respond to non-standard calls prior to calling them (close #6034)
(cherry picked from commit fe53c6cd32682d52f740bc49767c5eab68632e51)
> http://git.videolan.org/gitweb.cgi/vlc/vlc-2.0.git/?a=commit;h=90237c303c4c6f4a2f80f57e330da72d661b7d9a
---
modules/video_output/macosx.m | 21 ++++++++++++++++-----
1 files changed, 16 insertions(+), 5 deletions(-)
diff --git a/modules/video_output/macosx.m b/modules/video_output/macosx.m
index 576ed7f..131b209 100644
--- a/modules/video_output/macosx.m
+++ b/modules/video_output/macosx.m
@@ -315,9 +315,15 @@ static int Control (vout_display_t *vd, int query, va_list ap)
case VOUT_DISPLAY_CHANGE_FULLSCREEN:
{
NSAutoreleasePool * o_pool = [[NSAutoreleasePool alloc] init];
- [[sys->glView window] performSelectorOnMainThread:@selector(updateFullscreen) withObject: nil waitUntilDone:NO];
+ id window = [sys->glView window];
+ if ([window respondsToSelector:@selector(updateFullscreen)])
+ {
+ [[sys->glView window] performSelectorOnMainThread:@selector(updateFullscreen) withObject: nil waitUntilDone:NO];
+ [o_pool release];
+ return VLC_SUCCESS;
+ }
[o_pool release];
- return VLC_SUCCESS;
+ return VLC_EGENERIC;
}
case VOUT_DISPLAY_CHANGE_WINDOW_STATE:
{
@@ -560,11 +566,16 @@ static void OpenglSwap(vlc_gl_t *gl)
*/
- (void)setWindowFrameWithValue:(NSValue *)value
{
- if (![[self window] isFullscreen])
+ id window = [self window];
+ NSRect frame = [value rectValue];
+
+ if ([window respondsToSelector:@selector(isFullscreen)])
{
- NSRect frame = [value rectValue];
- [[self window] setFrame:frame display:YES animate: YES];
+ if (!(BOOL)[[self window] isFullscreen])
+ [[self window] setFrame:frame display:YES animate:YES];
}
+ else
+ [[self window] setFrame:frame display:YES animate:YES];
}
/**
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