[vlc-commits] audioqueue: don't avoid impossible case
Rafaël Carré
git at videolan.org
Mon Feb 4 17:13:55 CET 2013
vlc | branch: master | Rafaël Carré <funman at videolan.org> | Mon Feb 4 17:13:17 2013 +0100| [2515960dedfa72321b4a69d3cc8153aa599a172b] | committer: Rafaël Carré
audioqueue: don't avoid impossible case
Play() should always be fed with valid block_t *
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=2515960dedfa72321b4a69d3cc8153aa599a172b
---
modules/audio_output/audioqueue.c | 34 ++++++++++++++++------------------
1 file changed, 16 insertions(+), 18 deletions(-)
diff --git a/modules/audio_output/audioqueue.c b/modules/audio_output/audioqueue.c
index 897c19d..108b122 100644
--- a/modules/audio_output/audioqueue.c
+++ b/modules/audio_output/audioqueue.c
@@ -156,25 +156,23 @@ static void Stop (audio_output_t *p_aout)
static void Play (audio_output_t *p_aout, block_t *p_block)
{
- if (p_block != NULL) {
- AudioQueueBufferRef inBuffer = NULL;
- OSStatus status;
-
- status = AudioQueueAllocateBuffer(p_aout->sys->audioQueue, p_block->i_buffer, &inBuffer);
- if (status != noErr) {
- msg_Err(p_aout, "buffer alloction failed (%li)", status);
- return;
- }
-
- memcpy(inBuffer->mAudioData, p_block->p_buffer, p_block->i_buffer);
- inBuffer->mAudioDataByteSize = p_block->i_buffer;
- p_aout->sys->i_played_length += p_block->i_length;
- block_Release(p_block);
-
- status = AudioQueueEnqueueBuffer(p_aout->sys->audioQueue, inBuffer, 0, NULL);
- if (status != noErr)
- msg_Err(p_aout, "enqueuing buffer failed (%li)", status);
+ AudioQueueBufferRef inBuffer = NULL;
+ OSStatus status;
+
+ status = AudioQueueAllocateBuffer(p_aout->sys->audioQueue, p_block->i_buffer, &inBuffer);
+ if (status != noErr) {
+ msg_Err(p_aout, "buffer alloction failed (%li)", status);
+ return;
}
+
+ memcpy(inBuffer->mAudioData, p_block->p_buffer, p_block->i_buffer);
+ inBuffer->mAudioDataByteSize = p_block->i_buffer;
+ p_aout->sys->i_played_length += p_block->i_length;
+ block_Release(p_block);
+
+ status = AudioQueueEnqueueBuffer(p_aout->sys->audioQueue, inBuffer, 0, NULL);
+ if (status != noErr)
+ msg_Err(p_aout, "enqueuing buffer failed (%li)", status);
}
void AudioQueueCallback(void * inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {
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