[vlc-commits] vout_ios: use OpenGL ES 2 for rendering
Felix Paul Kühne
git at videolan.org
Fri Feb 8 21:36:18 CET 2013
vlc | branch: master | Felix Paul Kühne <fkuehne at videolan.org> | Fri Feb 8 21:19:05 2013 +0100| [6c648e41cf3abade4732daf9d7cf56989d042e65] | committer: Felix Paul Kühne
vout_ios: use OpenGL ES 2 for rendering
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=6c648e41cf3abade4732daf9d7cf56989d042e65
---
modules/video_output/ios.m | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/modules/video_output/ios.m b/modules/video_output/ios.m
index 2b0948c..6059e57 100644
--- a/modules/video_output/ios.m
+++ b/modules/video_output/ios.m
@@ -333,7 +333,7 @@ static void OpenglSwap(vlc_gl_t *gl)
kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat,
nil];
- _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
+ _context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
NSAssert(_context && [EAGLContext setCurrentContext:_context], @"Creating context");
// This shouldn't need to be done on the main thread.
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