[vlc-commits] skins2: extend xoffset and yoffset parameters

Erwan Tulou git at videolan.org
Sat Jun 22 15:38:15 CEST 2013


vlc | branch: master | Erwan Tulou <erwan10 at videolan.org> | Sat Jun 22 14:05:46 2013 +0200| [31dafe28c46f1952a564958f1036de5cfe0f06ea] | committer: Erwan Tulou

skins2: extend xoffset and yoffset parameters

Till now, these two parameters only had a meaning for geographical positioning.
As explained at http://forum.videolan.org/viewtopic.php?f=26&t=111572,
extending xoffset and yoffset for the general case would help a lot skin
developpers easily position an object of unknown size around a given point :
for instance,
    x="50%" xoffset="-50%" would center an object horizontally.
    x="100%" xoffset="-100%" would set an object to the East

This patch doesn't modify the existing behaviour. It just implements a new
feature for the case where it was a silent no op.

x,y, width, height percentages are computed against the parent container
xoffset and yoffset percentages are computed against the current object

TODO: this approach could be generalized to all objects (need to extend the dtd)

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=31dafe28c46f1952a564958f1036de5cfe0f06ea
---

 modules/gui/skins2/parser/skin_parser.cpp |   64 +++++++++++++++++------------
 1 file changed, 38 insertions(+), 26 deletions(-)

diff --git a/modules/gui/skins2/parser/skin_parser.cpp b/modules/gui/skins2/parser/skin_parser.cpp
index f0937e4..a96771b 100644
--- a/modules/gui/skins2/parser/skin_parser.cpp
+++ b/modules/gui/skins2/parser/skin_parser.cpp
@@ -959,33 +959,45 @@ void SkinParser::convertPosition( string position, string xOffset,
                           int refWidth, int refHeight, int* p_x, int* p_y )
 {
     int iPosition = getPosition( position );
-    if( iPosition == POS_UNDEF )
-        return;
+    if( iPosition != POS_UNDEF )
+    {
+        // compute offset against the parent object size
+        // for backward compatibility
+        int i_xOffset = getDimension( xOffset, refWidth );
+        int i_yOffset = getDimension( yOffset, refHeight );
+        int i_xMargin = getDimension( xMargin, refWidth );
+        int i_yMargin = getDimension( yMargin, refHeight );
+
+        // compute *p_x
+        if( iPosition & POS_LEFT )
+            *p_x = i_xMargin;
+        else if( iPosition & POS_RIGHT )
+            *p_x = refWidth - width - i_xMargin;
+        else
+            *p_x = ( refWidth - width ) / 2;
+
+        // compute *p_y
+        if( iPosition & POS_TOP )
+            *p_y = i_yMargin;
+        else if( iPosition & POS_BOTTOM )
+            *p_y = refHeight - height - i_yMargin;
+        else
+            *p_y = ( refHeight - height ) / 2;
+
+        // add offset
+        *p_x += i_xOffset;
+        *p_y += i_yOffset;
+    }
+    else
+    {
+        // compute offset against the current object size
+        int i_xOffset = getDimension( xOffset, width );
+        int i_yOffset = getDimension( yOffset, height );
 
-    int i_xOffset = getDimension( xOffset, refWidth );
-    int i_yOffset = getDimension( yOffset, refHeight );
-    int i_xMargin = getDimension( xMargin, refWidth );
-    int i_yMargin = getDimension( yMargin, refHeight );
-
-   // compute *p_x
-   if( iPosition & POS_LEFT )
-       *p_x = i_xMargin;
-   else if( iPosition & POS_RIGHT )
-       *p_x = refWidth - width - i_xMargin;
-   else
-       *p_x = ( refWidth - width ) / 2;
-
-   // compute *p_y
-   if( iPosition & POS_TOP )
-       *p_y = i_yMargin;
-   else if( iPosition & POS_BOTTOM )
-       *p_y = refHeight - height - i_yMargin;
-   else
-       *p_y = ( refHeight - height ) / 2;
-
-    // add offset
-    *p_x += i_xOffset;
-    *p_y += i_yOffset;
+        // add offset
+        *p_x += i_xOffset;
+        *p_y += i_yOffset;
+    }
 }
 
 



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