[vlc-commits] direct3d11: give enough room for the \0 in the string
Steve Lhomme
git at videolan.org
Mon Mar 23 11:57:03 CET 2015
vlc | branch: master | Steve Lhomme <robUx4 at videolabs.io> | Mon Mar 23 10:28:52 2015 +0100| [1440fe0773e1478191e108c5cc3c464ee0ca7bfa] | committer: Jean-Baptiste Kempf
direct3d11: give enough room for the \0 in the string
Signed-off-by: Jean-Baptiste Kempf <jb at videolan.org>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=1440fe0773e1478191e108c5cc3c464ee0ca7bfa
---
modules/video_output/msw/direct3d11.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/modules/video_output/msw/direct3d11.c b/modules/video_output/msw/direct3d11.c
index 18552ee..b673e05 100644
--- a/modules/video_output/msw/direct3d11.c
+++ b/modules/video_output/msw/direct3d11.c
@@ -284,8 +284,8 @@ static HINSTANCE Direct3D11LoadShaderLibrary(void)
HINSTANCE instance = NULL;
/* d3dcompiler_47 is the latest on windows 8.1 */
for (int i = 47; i > 41; --i) {
- TCHAR filename[18];
- _sntprintf(filename, 18, TEXT("D3DCOMPILER_%d.dll"), i);
+ TCHAR filename[19];
+ _sntprintf(filename, 19, TEXT("D3DCOMPILER_%d.dll"), i);
instance = LoadLibrary(filename);
if (instance) break;
}
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