[vlc-commits] direct3d11: keep the surface buffer locked until we're finished writing
Steve Lhomme
git at videolan.org
Fri Feb 26 18:16:06 CET 2016
vlc | branch: master | Steve Lhomme <robUx4 at videolabs.io> | Fri Feb 26 09:37:18 2016 +0100| [ed5614a233b3d7e64471f76c8e4ad2dac9f5f234] | committer: Jean-Baptiste Kempf
direct3d11: keep the surface buffer locked until we're finished writing
Signed-off-by: Jean-Baptiste Kempf <jb at videolan.org>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=ed5614a233b3d7e64471f76c8e4ad2dac9f5f234
---
modules/video_output/msw/direct3d11.c | 17 ++++++++++++++---
1 file changed, 14 insertions(+), 3 deletions(-)
diff --git a/modules/video_output/msw/direct3d11.c b/modules/video_output/msw/direct3d11.c
index b3ea08f..1cac7fd 100644
--- a/modules/video_output/msw/direct3d11.c
+++ b/modules/video_output/msw/direct3d11.c
@@ -139,6 +139,7 @@ static void Direct3D11DestroyPool(vout_display_t *);
static void DestroyDisplayPicture(picture_t *);
static void DestroyDisplayPoolPicture(picture_t *);
static int Direct3D11MapTexture(picture_t *);
+static int Direct3D11UnmapTexture(picture_t *);
static void Direct3D11DeleteRegions(int, picture_t **);
static int Direct3D11MapSubpicture(vout_display_t *, int *, picture_t ***, subpicture_t *);
@@ -787,6 +788,9 @@ static void Display(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
ID3D11DeviceContext_ClearDepthStencilView(sys->d3dcontext, sys->d3ddepthStencilView, D3D11_CLEAR_DEPTH | D3D11_CLEAR_STENCIL, 1.0f, 0);
+ if (picture->format.i_chroma != VLC_CODEC_D3D11_OPAQUE)
+ Direct3D11UnmapTexture(picture);
+
/* Render the quad */
DisplayD3DPicture(sys, &sys->picQuad);
@@ -1424,6 +1428,7 @@ static int Direct3D11CreatePool(vout_display_t *vd, video_format_t *fmt)
pool_cfg.picture_count = 1;
pool_cfg.picture = &picture;
pool_cfg.lock = Direct3D11MapTexture;
+ //pool_cfg.unlock = Direct3D11UnmapTexture;
sys->pool = picture_pool_NewExtended(&pool_cfg);
if (!sys->pool) {
@@ -1607,9 +1612,15 @@ static int Direct3D11MapTexture(picture_t *picture)
msg_Dbg( vd, "failed to map the texture (hr=0x%lX)", hr );
return VLC_EGENERIC;
}
- res = CommonUpdatePicture(picture, NULL, mappedResource.pData, mappedResource.RowPitch);
- ID3D11DeviceContext_Unmap(vd->sys->d3dcontext,(ID3D11Resource *)p_sys->texture, 0);
- return res;
+ return CommonUpdatePicture(picture, NULL, mappedResource.pData, mappedResource.RowPitch);
+}
+
+static int Direct3D11UnmapTexture(picture_t *picture)
+{
+ picture_sys_pool_t *p_sys = (picture_sys_pool_t*)picture->p_sys;
+ vout_display_t *vd = p_sys->vd;
+ ID3D11DeviceContext_Unmap(vd->sys->d3dcontext, (ID3D11Resource *)p_sys->texture, 0);
+ return VLC_SUCCESS;
}
static void Direct3D11DeleteRegions(int count, picture_t **region)
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