[vlc-commits] packetizer: add SSE2 based AnnexB startcode helper
Francois Cartegnie
git at videolan.org
Tue Jan 5 19:19:52 CET 2016
vlc | branch: master | Francois Cartegnie <fcvlcdev at free.fr> | Tue Jan 5 17:39:28 2016 +0100| [975713e89c0be2410e34834bb5a098b2fbcd2222] | committer: Francois Cartegnie
packetizer: add SSE2 based AnnexB startcode helper
Improves even more from previous commit (by ~2x on 4K)
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=975713e89c0be2410e34834bb5a098b2fbcd2222
---
modules/packetizer/startcode_helper.h | 87 +++++++++++++++++++++++++++------
1 file changed, 72 insertions(+), 15 deletions(-)
diff --git a/modules/packetizer/startcode_helper.h b/modules/packetizer/startcode_helper.h
index 9db67fd..81a5b79 100644
--- a/modules/packetizer/startcode_helper.h
+++ b/modules/packetizer/startcode_helper.h
@@ -20,10 +20,75 @@
#ifndef _STARTCODE_HELPER_H
#define _STARTCODE_HELPER_H 1
+#if defined(HAVE_SSE2_INTRINSICS)
+ #include <emmintrin.h>
+#endif
+
/* Looks up efficiently for an AnnexB startcode 0x00 0x00 0x01
- * by using a 4 times faster trick than single byte lookup.
- *
- * That code is adapted from libav's ff_avc_find_startcode_internal
+ * by using a 4 times faster trick than single byte lookup. */
+
+#define TRY_MATCH(p,a) {\
+ if (p[a+1] == 0) {\
+ if (p[a+0] == 0 && p[a+2] == 1)\
+ return a+p;\
+ if (p[a+2] == 0 && p[a+3] == 1)\
+ return a+p+1;\
+ }\
+ if (p[a+3] == 0) {\
+ if (p[a+2] == 0 && p[a+4] == 1)\
+ return a+p+2;\
+ if (p[a+4] == 0 && p[a+5] == 1)\
+ return a+p+3;\
+ }\
+ }
+
+#if defined(HAVE_SSE2_INTRINSICS)
+
+__attribute__((target("sse2")))
+static inline const uint8_t * startcode_FindAnnexB( const uint8_t *p, const uint8_t *end )
+{
+ /* First align to 16 */
+ /* Skipping this step and doing unaligned loads isn't faster */
+ const uint8_t *alignedend = p + 16 - ((intptr_t)p & 15);
+ for (end -= 3; p < alignedend && p < end; p++) {
+ if (p[0] == 0 && p[1] == 0 && p[2] == 1)
+ return p;
+ }
+
+ if( p == end )
+ return NULL;
+
+ alignedend = end - ((intptr_t) end & 15);
+ if( alignedend > p )
+ {
+ __m128i zeros = _mm_set1_epi8( 0x00 );
+ for( ; p < alignedend; p += 16)
+ {
+ __m128i v = _mm_load_si128((__m128i*)p);
+ __m128i res = _mm_cmpeq_epi8( zeros, v );
+ uint16_t match = _mm_movemask_epi8( res ); /* mask will be in reversed match order */
+
+ if( match & 0x000F )
+ TRY_MATCH(p, 0);
+ if( match & 0x00F0 )
+ TRY_MATCH(p, 4);
+ if( match & 0x0F00 )
+ TRY_MATCH(p, 8);
+ if( match & 0xF000 )
+ TRY_MATCH(p, 12);
+ }
+ }
+
+ for (; p < end; p++) {
+ if (p[0] == 0 && p[1] == 0 && p[2] == 1)
+ return p;
+ }
+
+ return NULL;
+}
+
+#else
+/* That code is adapted from libav's ff_avc_find_startcode_internal
* and i believe the trick originated from
* https://graphics.stanford.edu/~seander/bithacks.html#ZeroInWord
*/
@@ -41,18 +106,7 @@ static inline const uint8_t * startcode_FindAnnexB( const uint8_t *p, const uint
if ((x - 0x01010101) & (~x) & 0x80808080)
{
/* matching DW isn't faster */
- if (p[1] == 0) {
- if (p[0] == 0 && p[2] == 1)
- return p;
- if (p[2] == 0 && p[3] == 1)
- return p+1;
- }
- if (p[3] == 0) {
- if (p[2] == 0 && p[4] == 1)
- return p+2;
- if (p[4] == 0 && p[5] == 1)
- return p+3;
- }
+ TRY_MATCH(p, 0);
}
}
@@ -63,5 +117,8 @@ static inline const uint8_t * startcode_FindAnnexB( const uint8_t *p, const uint
return NULL;
}
+#endif
+
+#undef TRY_MATCH
#endif
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