[vlc-commits] OpenGL: more const
Steve Lhomme
git at videolan.org
Fri Nov 18 15:55:32 CET 2016
vlc | branch: master | Steve Lhomme <robUx4 at videolabs.io> | Thu Nov 17 12:45:28 2016 +0100| [4f5ab6dabdd7d034e3bf66fe9234f60ffacef1ad] | committer: Jean-Baptiste Kempf
OpenGL: more const
Signed-off-by: Jean-Baptiste Kempf <jb at videolan.org>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=4f5ab6dabdd7d034e3bf66fe9234f60ffacef1ad
---
modules/video_output/opengl.c | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/modules/video_output/opengl.c b/modules/video_output/opengl.c
index 8eed394..aefa63f 100644
--- a/modules/video_output/opengl.c
+++ b/modules/video_output/opengl.c
@@ -1271,7 +1271,8 @@ static void DrawWithoutShaders(vout_display_opengl_t *vgl,
static int BuildSphere(unsigned nbPlanes,
GLfloat **vertexCoord, GLfloat **textureCoord, unsigned *nbVertices,
GLushort **indices, unsigned *nbIndices,
- float *left, float *top, float *right, float *bottom)
+ const float *left, const float *top,
+ const float *right, const float *bottom)
{
unsigned nbLatBands = 128;
unsigned nbLonBands = 128;
@@ -1356,7 +1357,8 @@ static int BuildCube(unsigned nbPlanes,
float padW, float padH,
GLfloat **vertexCoord, GLfloat **textureCoord, unsigned *nbVertices,
GLushort **indices, unsigned *nbIndices,
- float *left, float *top, float *right, float *bottom)
+ const float *left, const float *top,
+ const float *right, const float *bottom)
{
*nbVertices = 4 * 6;
*nbIndices = 6 * 6;
@@ -1479,7 +1481,8 @@ static int BuildCube(unsigned nbPlanes,
static int BuildRectangle(unsigned nbPlanes,
GLfloat **vertexCoord, GLfloat **textureCoord, unsigned *nbVertices,
GLushort **indices, unsigned *nbIndices,
- float *left, float *top, float *right, float *bottom)
+ const float *left, const float *top,
+ const float *right, const float *bottom)
{
*nbVertices = 4;
*nbIndices = 6;
@@ -1534,7 +1537,8 @@ static int BuildRectangle(unsigned nbPlanes,
}
static void DrawWithShaders(vout_display_opengl_t *vgl,
- float *left, float *top, float *right, float *bottom,
+ const float *left, const float *top,
+ const float *right, const float *bottom,
int program)
{
vgl->UseProgram(vgl->program[program]);
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