[vlc-commits] puzzle: use UTF-8 encoding
Rémi Denis-Courmont
git at videolan.org
Fri Nov 25 22:07:50 CET 2016
vlc | branch: master | Rémi Denis-Courmont <remi at remlab.net> | Fri Nov 25 22:46:46 2016 +0200| [878be93de1da53099211f6f24fae524d9a86e983] | committer: Rémi Denis-Courmont
puzzle: use UTF-8 encoding
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=878be93de1da53099211f6f24fae524d9a86e983
---
modules/video_filter/puzzle_mgt.h | 2 +-
modules/video_filter/puzzle_pce.c | 2 +-
modules/video_filter/puzzle_pce.h | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/modules/video_filter/puzzle_mgt.h b/modules/video_filter/puzzle_mgt.h
index 50bc4ba..87006a7 100644
--- a/modules/video_filter/puzzle_mgt.h
+++ b/modules/video_filter/puzzle_mgt.h
@@ -67,7 +67,7 @@ typedef struct {
int32_t i_original_row, i_original_col;
int32_t i_top_shape, i_btm_shape, i_right_shape, i_left_shape;
float f_pos_x, f_pos_y;
- int8_t i_actual_angle; /* 0 = 0°, 1 = 90°... rotation center = top-left corner */
+ int8_t i_actual_angle; /* 0 = 0°, 1 = 90°... rotation center = top-left corner */
int32_t i_actual_mirror; /* +1 = without mirror ; -1 = with mirror */
} save_piece_t;
diff --git a/modules/video_filter/puzzle_pce.c b/modules/video_filter/puzzle_pce.c
index 5cb29c4..288c714 100644
--- a/modules/video_filter/puzzle_pce.c
+++ b/modules/video_filter/puzzle_pce.c
@@ -291,7 +291,7 @@ void puzzle_rotate_pce( filter_t *p_filter, int32_t i_piece, int8_t i_rotate_mir
for ( uint8_t i=0; i < abs( i_rotate_mirror ); i++) {
int32_t i_tempx, i_tempy;
- /* piece has to be rotated by 90° */
+ /* piece has to be rotated by 90° */
if ( i_rotate_mirror > 0 ) {
ps_piece->i_actual_angle++;
ps_piece->i_actual_angle &= 0x03;
diff --git a/modules/video_filter/puzzle_pce.h b/modules/video_filter/puzzle_pce.h
index e9db183..61a8b41 100644
--- a/modules/video_filter/puzzle_pce.h
+++ b/modules/video_filter/puzzle_pce.h
@@ -77,7 +77,7 @@ typedef struct {
bool b_finished;
bool b_overlap;
- int8_t i_actual_angle; /* 0 = 0°, 1 = 90°... rotation center = top-left corner */
+ int8_t i_actual_angle; /* 0 = 0°, 1 = 90°... rotation center = top-left corner */
int32_t i_actual_mirror; /* +1 = without mirror ; -1 = with mirror */
int32_t i_step_x_x, i_step_x_y, i_step_y_y, i_step_y_x;
int32_t i_ORx, i_OTy, i_OLx, i_OBy; /* location of original piece's edges */
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