[vlc-commits] opengl: remove RGB fallback
Thomas Guillem
git at videolan.org
Fri Feb 3 15:05:55 CET 2017
vlc | branch: master | Thomas Guillem <thomas at gllm.fr> | Fri Feb 3 14:56:27 2017 +0100| [f1d46eec0a7999d9c7e9d00ad4e2d8cf8fb6a0f9] | committer: Thomas Guillem
opengl: remove RGB fallback
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=f1d46eec0a7999d9c7e9d00ad4e2d8cf8fb6a0f9
---
modules/video_output/opengl/vout_helper.c | 37 +++++++++++++------------------
1 file changed, 16 insertions(+), 21 deletions(-)
diff --git a/modules/video_output/opengl/vout_helper.c b/modules/video_output/opengl/vout_helper.c
index 0ae232e..2c8961a 100644
--- a/modules/video_output/opengl/vout_helper.c
+++ b/modules/video_output/opengl/vout_helper.c
@@ -560,29 +560,24 @@ vout_display_opengl_t *vout_display_opengl_New(video_format_t *fmt,
return NULL;
}
- const video_format_t *fmts[2] = { fmt, &vgl->fmt };
- for (size_t i = 0; i < 2 && fragment_shader == 0; ++i)
+ for (size_t j = 0; j < ARRAY_SIZE(opengl_tex_converter_init_cbs); ++j)
{
- /* Try first the untouched fmt, then the rgba fmt */
- for (size_t j = 0; j < ARRAY_SIZE(opengl_tex_converter_init_cbs); ++j)
+ tex_conv = (opengl_tex_converter_t) {
+ .gl = vgl->gl,
+ .api = &vgl->api,
+ .glexts = extensions,
+ .orientation = fmt->orientation,
+ };
+ fragment_shader = opengl_tex_converter_init_cbs[j](fmt, &tex_conv);
+ if (fragment_shader != 0)
{
- tex_conv = (opengl_tex_converter_t) {
- .gl = vgl->gl,
- .api = &vgl->api,
- .glexts = extensions,
- .orientation = fmt->orientation,
- };
- fragment_shader = opengl_tex_converter_init_cbs[j](fmts[i], &tex_conv);
- if (fragment_shader != 0)
- {
- assert(tex_conv.chroma != 0 && tex_conv.tex_target != 0 &&
- tex_conv.tex_count > 0 && tex_conv.pf_update != NULL &&
- tex_conv.pf_fetch_locations != NULL &&
- tex_conv.pf_prepare_shader != NULL);
- vgl->fmt = *fmt;
- vgl->fmt.i_chroma = tex_conv.chroma;
- break;
- }
+ assert(tex_conv.chroma != 0 && tex_conv.tex_target != 0 &&
+ tex_conv.tex_count > 0 && tex_conv.pf_update != NULL &&
+ tex_conv.pf_fetch_locations != NULL &&
+ tex_conv.pf_prepare_shader != NULL);
+ vgl->fmt = *fmt;
+ vgl->fmt.i_chroma = tex_conv.chroma;
+ break;
}
}
if (fragment_shader == 0)
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