[vlc-commits] macOS: Add VLCHUDScroller
Marvin Scholz
git at videolan.org
Tue Jun 13 23:58:03 CEST 2017
vlc | branch: master | Marvin Scholz <epirat07 at gmail.com> | Tue Jun 13 11:31:38 2017 +0200| [ae034811e7c3bcb0870bc1eb66bccaa9942d587d] | committer: Marvin Scholz
macOS: Add VLCHUDScroller
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=ae034811e7c3bcb0870bc1eb66bccaa9942d587d
---
.../package/macosx/VLC.xcodeproj/project.pbxproj | 6 +
modules/gui/macosx/Makefile.am | 1 +
modules/gui/macosx/VLCHUDScroller.h | 54 ++
modules/gui/macosx/VLCHUDScroller.m | 737 +++++++++++++++++++++
4 files changed, 798 insertions(+)
diff --git a/extras/package/macosx/VLC.xcodeproj/project.pbxproj b/extras/package/macosx/VLC.xcodeproj/project.pbxproj
index 24b295a2d6..b649216205 100644
--- a/extras/package/macosx/VLC.xcodeproj/project.pbxproj
+++ b/extras/package/macosx/VLC.xcodeproj/project.pbxproj
@@ -79,6 +79,7 @@
6B81662A1EBFC34300C26F1B /* VLCDefaultValueSliderCell.m in Sources */ = {isa = PBXBuildFile; fileRef = 6B6A499D1DFD9B23009128AC /* VLCDefaultValueSliderCell.m */; };
6B81662B1EBFC35D00C26F1B /* VLCVoutWindowController.m in Sources */ = {isa = PBXBuildFile; fileRef = E0C2583F161B593D00185AAD /* VLCVoutWindowController.m */; };
6B81662C1EBFC38100C26F1B /* VLCUIWidgets.m in Sources */ = {isa = PBXBuildFile; fileRef = 5CCED71514C0D4A90057F8D1 /* VLCUIWidgets.m */; };
+ 6B9FD0391EEB5D8A0085151F /* VLCHUDScroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 6B9FD0381EEB5D8A0085151F /* VLCHUDScroller.m */; };
6BF093F91EE0182B0049D8B0 /* VLCTimeField.m in Sources */ = {isa = PBXBuildFile; fileRef = 6BF093F81EE0182B0049D8B0 /* VLCTimeField.m */; };
/* End PBXBuildFile section */
@@ -678,6 +679,8 @@
6B846FE31CF5D88C00112E54 /* VLCHUDSliderCell.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = VLCHUDSliderCell.m; sourceTree = "<group>"; };
6B846FE91CF5DBFF00112E54 /* VLCHUDTextFieldCell.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VLCHUDTextFieldCell.h; sourceTree = "<group>"; };
6B846FEA1CF5DBFF00112E54 /* VLCHUDTextFieldCell.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = VLCHUDTextFieldCell.m; sourceTree = "<group>"; };
+ 6B9FD0371EEB5D8A0085151F /* VLCHUDScroller.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = VLCHUDScroller.h; sourceTree = "<group>"; };
+ 6B9FD0381EEB5D8A0085151F /* VLCHUDScroller.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = VLCHUDScroller.m; sourceTree = "<group>"; };
6BBBB8A71D108A17001BD9BA /* VLCRendererDialog.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VLCRendererDialog.h; sourceTree = "<group>"; };
6BBBB8A81D108A17001BD9BA /* VLCRendererDialog.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = VLCRendererDialog.m; sourceTree = "<group>"; };
6BBBB8B01D10A994001BD9BA /* VLCRendererItem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VLCRendererItem.h; sourceTree = "<group>"; };
@@ -1591,6 +1594,8 @@
6B846FE11CF5D88C00112E54 /* VLCHUDRadiobuttonCell.m */,
6B846FE21CF5D88C00112E54 /* VLCHUDSliderCell.h */,
6B846FE31CF5D88C00112E54 /* VLCHUDSliderCell.m */,
+ 6B9FD0371EEB5D8A0085151F /* VLCHUDScroller.h */,
+ 6B9FD0381EEB5D8A0085151F /* VLCHUDScroller.m */,
);
name = "HUD UI Classes";
sourceTree = "<group>";
@@ -1872,6 +1877,7 @@
1C3113AB1E508C6900D4DD76 /* VLCExtensionsDialogProvider.m in Sources */,
1C3113AD1E508C6900D4DD76 /* VLCExtensionsManager.m in Sources */,
1C3113AF1E508C6900D4DD76 /* VLCFSPanelController.m in Sources */,
+ 6B9FD0391EEB5D8A0085151F /* VLCHUDScroller.m in Sources */,
1C3113B11E508C6900D4DD76 /* VLCFSPanelDraggableView.m in Sources */,
1C3113B41E508C6900D4DD76 /* VLCInputManager.m in Sources */,
1C3113B61E508C6900D4DD76 /* VLCMain+OldPrefs.m in Sources */,
diff --git a/modules/gui/macosx/Makefile.am b/modules/gui/macosx/Makefile.am
index bc367b5f8b..ca2ccdec51 100644
--- a/modules/gui/macosx/Makefile.am
+++ b/modules/gui/macosx/Makefile.am
@@ -77,6 +77,7 @@ libmacosx_plugin_la_SOURCES = \
gui/macosx/VLCHUDCheckboxCell.h gui/macosx/VLCHUDCheckboxCell.m \
gui/macosx/VLCHUDRadiobuttonCell.h gui/macosx/VLCHUDRadiobuttonCell.m \
gui/macosx/VLCHUDTextFieldCell.h gui/macosx/VLCHUDTextFieldCell.m \
+ gui/macosx/VLCHUDScroller.h gui/macosx/VLCHUDScroller.m \
gui/macosx/VLCInputManager.h gui/macosx/VLCInputManager.m \
gui/macosx/VLCMainWindow.h gui/macosx/VLCMainWindow.m \
gui/macosx/VLCRendererDiscovery.h gui/macosx/VLCRendererDiscovery.m \
diff --git a/modules/gui/macosx/VLCHUDScroller.h b/modules/gui/macosx/VLCHUDScroller.h
new file mode 100644
index 0000000000..5dcc00f829
--- /dev/null
+++ b/modules/gui/macosx/VLCHUDScroller.h
@@ -0,0 +1,54 @@
+// VLCHUDScroller.h
+// HUDScroller
+//
+// Created by BinaryGod on 5/22/08.
+//
+// Copyright (c) 2008, Tim Davis (BinaryMethod.com, binary.god at gmail.com)
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// Redistributions of source code must retain the above copyright notice, this
+// list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or
+// other materials provided with the distribution.
+//
+// Neither the name of the BinaryMethod.com nor the names of its contributors
+// may be used to endorse or promote products derived from this software without
+// specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
+// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+
+// Special thanks to Matt Gemmell (http://mattgemmell.com/) for helping me solve the
+// transparent drawing issues. Your awesome man!!!
+
+#import <Cocoa/Cocoa.h>
+
+ at interface VLCHUDScroller : NSScroller {
+ NSString *arrowPosition;
+}
+
+ at property (strong) NSColor *scrollerStroke;
+ at property (strong) NSGradient *scrollerKnobGradient;
+ at property (strong) NSGradient *scrollerTrackGradient;
+ at property (strong) NSGradient *scrollerArrowNormalGradient;
+ at property (strong) NSGradient *scrollerArrowPushedGradient;
+
+- (void)drawDecrementArrow:(bool)highlighted;
+- (void)drawIncrementArrow:(bool)highlighted;
+
+- (bool)isHoriz;
+
+ at end
diff --git a/modules/gui/macosx/VLCHUDScroller.m b/modules/gui/macosx/VLCHUDScroller.m
new file mode 100644
index 0000000000..9ed98c60d7
--- /dev/null
+++ b/modules/gui/macosx/VLCHUDScroller.m
@@ -0,0 +1,737 @@
+// VLCHUDScroller.m
+// HUDScroller
+//
+// Created by BinaryGod on 5/22/08.
+//
+// Copyright (c) 2008, Tim Davis (BinaryMethod.com, binary.god at gmail.com)
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// Redistributions of source code must retain the above copyright notice, this
+// list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or
+// other materials provided with the distribution.
+//
+// Neither the name of the BinaryMethod.com nor the names of its contributors
+// may be used to endorse or promote products derived from this software without
+// specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
+// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+
+// Special thanks to Matt Gemmell (http://mattgemmell.com/) for helping me solve the
+// transparent drawing issues. Your awesome man!!!
+
+#import "VLCHUDScroller.h"
+
+ at implementation VLCHUDScroller
+
+- (instancetype)initWithCoder:(NSCoder *)coder
+{
+ self = [super initWithCoder:coder];
+ if (self) {
+ _scrollerStroke = [NSColor colorWithDeviceRed: 0.749f green: 0.761f blue: 0.788f alpha: 1.0f];
+ _scrollerKnobGradient = [[NSGradient alloc] initWithStartingColor:[NSColor colorWithDeviceRed:0.631f green:0.639f blue:0.655f alpha:1.0f]
+ endingColor:[NSColor colorWithDeviceRed:0.439f green:0.447f blue:0.471f alpha:1.0f]];
+ _scrollerTrackGradient = [[NSGradient alloc] initWithStartingColor:[NSColor colorWithDeviceRed:0.137f green:0.137f blue:0.137f alpha:.75f]
+ endingColor:[NSColor colorWithDeviceRed:0.278f green:0.278f blue:0.278f alpha:.75f]];
+ _scrollerArrowNormalGradient = [[NSGradient alloc] initWithStartingColor:[NSColor colorWithDeviceRed:0.251f green:0.251f blue:0.255f alpha:0.5f]
+ endingColor:[NSColor colorWithDeviceRed:0.118f green:0.118f blue:0.118f alpha:0.5f]];
+ _scrollerArrowPushedGradient = [[NSGradient alloc] initWithStartingColor:[NSColor colorWithDeviceRed:0.451f green:0.451f blue:0.455f alpha:0.5f]
+ endingColor:[NSColor colorWithDeviceRed:0.318f green:0.318f blue:0.318f alpha:0.5f]];
+ }
+ return self;
+}
+
+#pragma mark Drawing Functions
+
+- (void)drawRect:(NSRect)rect {
+ // See if we should use system default or supplied value
+ if ([self arrowsPosition] == NSScrollerArrowsDefaultSetting) {
+ arrowPosition = [[[NSUserDefaults standardUserDefaults] persistentDomainForName:NSGlobalDomain] valueForKey: @"AppleScrollBarVariant"];
+ if (arrowPosition == nil) {
+ arrowPosition = @"DoubleMax";
+ }
+ } else {
+ if ([self arrowsPosition] == NSScrollerArrowsNone) {
+ arrowPosition = @"None";
+ }
+ }
+
+ NSDisableScreenUpdates();
+
+ [[NSColor colorWithCalibratedWhite:0.0f alpha:0.7f] set];
+ NSRectFill([self bounds]);
+
+ // Draw knob-slot.
+ [self drawKnobSlotInRect:[self bounds] highlight:YES];
+
+ // Draw knob
+ [self drawKnob];
+
+ // Draw arrows
+ [self drawArrow:NSScrollerIncrementArrow highlight:([self hitPart] == NSScrollerIncrementLine)];
+ [self drawArrow:NSScrollerDecrementArrow highlight:([self hitPart] == NSScrollerDecrementLine)];
+
+ [[self window] invalidateShadow];
+
+ NSEnableScreenUpdates();
+}
+
+- (void)drawKnob {
+
+ if(![self isHoriz]) {
+
+ //Draw Knob
+ NSBezierPath *knob = [[NSBezierPath alloc] init];
+ NSRect knobRect = [self rectForPart:NSScrollerKnob];
+
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.width - .5f) /2), (knobRect.origin.y + ((knobRect.size.width -2) /2)))
+ radius:(knobRect.size.width -2) /2
+ startAngle:180
+ endAngle:0];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.width - .5f) /2), ((knobRect.origin.y + knobRect.size.height) - ((knobRect.size.width -2) /2)))
+ radius:(knobRect.size.width -2) /2
+ startAngle:0
+ endAngle:180];
+
+ [_scrollerStroke set];
+ [knob fill];
+
+ knobRect.origin.x += 1;
+ knobRect.origin.y += 1;
+ knobRect.size.width -= 2;
+ knobRect.size.height -= 2;
+
+ knob = [[NSBezierPath alloc] init];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.width - .5f) /2), (knobRect.origin.y + ((knobRect.size.width -2) /2)))
+ radius:(knobRect.size.width -2) /2
+ startAngle:180
+ endAngle:0];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.width - .5f) /2), ((knobRect.origin.y + knobRect.size.height) - ((knobRect.size.width -2) /2)))
+ radius:(knobRect.size.width -2) /2
+ startAngle:0
+ endAngle:180];
+
+ [_scrollerKnobGradient drawInBezierPath:knob angle:0];
+
+ } else {
+
+ //Draw Knob
+ NSBezierPath *knob = [[NSBezierPath alloc] init];
+ NSRect knobRect = [self rectForPart:NSScrollerKnob];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.height - .5f) /2), (knobRect.origin.y + ((knobRect.size.height -1) /2)))
+ radius:(knobRect.size.height -1) /2
+ startAngle:90
+ endAngle:270];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint((knobRect.origin.x + knobRect.size.width) - ((knobRect.size.height - .5f) /2), (knobRect.origin.y + ((knobRect.size.height -1) /2)))
+ radius:(knobRect.size.height -1) /2
+ startAngle:270
+ endAngle:90];
+
+ [_scrollerStroke set];
+ [knob fill];
+
+ knobRect.origin.x += 1;
+ knobRect.origin.y += 1;
+ knobRect.size.width -= 2;
+ knobRect.size.height -= 2;
+
+ knob = [[NSBezierPath alloc] init];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint(knobRect.origin.x + ((knobRect.size.height - .5f) /2), (knobRect.origin.y + ((knobRect.size.height -1) /2)))
+ radius:(knobRect.size.height -1) /2
+ startAngle:90
+ endAngle:270];
+
+ [knob appendBezierPathWithArcWithCenter:NSMakePoint((knobRect.origin.x + knobRect.size.width) - ((knobRect.size.height - .5f) /2), (knobRect.origin.y + ((knobRect.size.height -1) /2)))
+ radius:(knobRect.size.height -1) /2
+ startAngle:270
+ endAngle:90];
+
+ [_scrollerKnobGradient drawInBezierPath:knob angle:90];
+
+ }
+}
+
+- (void)drawArrow:(NSScrollerArrow)arrow highlightPart:(NSUInteger)part {
+
+ if (arrow == NSScrollerDecrementArrow) {
+
+ if (part == (NSUInteger)-1 || part == 0) {
+ [self drawDecrementArrow: NO];
+ } else {
+ [self drawDecrementArrow: YES];
+ }
+ }
+
+ if (arrow == NSScrollerIncrementArrow) {
+
+ if(part == 1 || part == (NSUInteger)-1) {
+
+ [self drawIncrementArrow: NO];
+ } else {
+
+ [self drawIncrementArrow: YES];
+ }
+ }
+}
+
+- (void)drawKnobSlotInRect:(NSRect)rect highlight:(BOOL)highlight {
+
+ if (![self isHoriz]) {
+
+ // Draw Knob Slot
+ [_scrollerTrackGradient drawInRect:rect angle:0];
+
+ if ([arrowPosition isEqualToString:@"DoubleMax"]) {
+
+ // Adjust rect height for top base
+ rect.size.height = 8;
+
+ // Draw Top Base
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(rect.size.width /2, rect.size.height + (rect.size.width /2) -5)
+ radius:(rect.size.width ) /2
+ startAngle:180
+ endAngle:0];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[1] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+
+ } else if ([arrowPosition isEqualToString:@"None"]) {
+
+ // Adjust rect height for top base
+ NSRect topRect = rect;
+ topRect.size.height = 8;
+
+ // Draw Top Base
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(topRect.size.width /2, topRect.size.height + (topRect.size.width /2) -5)
+ radius:(topRect.size.width ) /2
+ startAngle:180
+ endAngle:0];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( topRect.origin.x, topRect.origin.y + topRect.size.height);
+ basePoints[2] = NSMakePoint( topRect.origin.x, topRect.origin.y);
+ basePoints[1] = NSMakePoint( topRect.origin.x + topRect.size.width, topRect.origin.y);
+ basePoints[0] = NSMakePoint( topRect.origin.x + topRect.size.width, topRect.origin.y + topRect.size.height);
+
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+
+
+ // Draw Decrement Button
+ NSRect bottomRect = rect;
+ bottomRect.origin.y = rect.size.height - 4;
+ bottomRect.size.height = 4;
+
+ path = [[NSBezierPath alloc] init];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint((bottomRect.size.width ) /2, (bottomRect.origin.y - ((bottomRect.size.width ) /2) + 1))
+ radius:(bottomRect.size.width ) /2
+ startAngle:0
+ endAngle:180];
+
+ // Add the rest of the points
+ basePoints[0] = NSMakePoint( bottomRect.origin.x, bottomRect.origin.y);
+ basePoints[1] = NSMakePoint( bottomRect.origin.x, bottomRect.origin.y + bottomRect.size.height);
+ basePoints[2] = NSMakePoint( bottomRect.origin.x + bottomRect.size.width, bottomRect.origin.y + bottomRect.size.height);
+ basePoints[3] = NSMakePoint( bottomRect.origin.x + bottomRect.size.width, bottomRect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ }
+ } else {
+
+ // Draw Knob Slot
+ [_scrollerTrackGradient drawInRect:rect angle:90];
+
+ if ([arrowPosition isEqualToString:@"DoubleMax"]) {
+
+ // Adjust rect height for top base
+ rect.size.width = 8;
+
+ // Draw Top Base
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint((rect.size.height /2) +5, rect.origin.y + (rect.size.height /2) )
+ radius:(rect.size.height ) /2
+ startAngle:90
+ endAngle:270];
+
+ // Add the rest of the points
+ basePoints[2] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[1] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+ basePoints[3] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ } else if ([arrowPosition isEqualToString:@"None"]) {
+
+ // Adjust rect height for top base
+ NSRect topRect = rect;
+ topRect.size.width = 8;
+
+ // Draw Top Base
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint((topRect.size.height /2) +5, topRect.origin.y + (topRect.size.height /2) )
+ radius:(topRect.size.height ) /2
+ startAngle:90
+ endAngle:270];
+
+ // Add the rest of the points
+ basePoints[2] = NSMakePoint( topRect.origin.x, topRect.origin.y + topRect.size.height);
+ basePoints[1] = NSMakePoint( topRect.origin.x, topRect.origin.y);
+ basePoints[0] = NSMakePoint( topRect.origin.x + topRect.size.width, topRect.origin.y);
+ basePoints[3] = NSMakePoint( topRect.origin.x + topRect.size.width, topRect.origin.y + topRect.size.height);
+
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+
+ // Bottom Base
+ // Draw Decrement Button
+ NSRect bottomRect = rect;
+ bottomRect.origin.x = rect.size.width - 4;
+ bottomRect.size.width = 4;
+
+ path = [[NSBezierPath alloc] init];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(bottomRect.origin.x - ((bottomRect.size.height ) /2), (bottomRect.origin.y + ((bottomRect.size.height ) /2) ))
+ radius:(bottomRect.size.height ) /2
+ startAngle:270
+ endAngle:90];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( bottomRect.origin.x - (((bottomRect.size.height ) /2) -1), bottomRect.origin.y);
+ basePoints[0] = NSMakePoint( bottomRect.origin.x - (((bottomRect.size.height ) /2) -1), bottomRect.origin.y + bottomRect.size.height);
+ basePoints[1] = NSMakePoint( bottomRect.origin.x + bottomRect.size.width, bottomRect.origin.y + bottomRect.size.height);
+ basePoints[2] = NSMakePoint( bottomRect.origin.x + bottomRect.size.width, bottomRect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:90];
+ }
+ }
+}
+
+- (void)drawDecrementArrow:(bool)highlighted {
+
+ if (![self isHoriz]) {
+
+ if ([arrowPosition isEqualToString:@"DoubleMax"]) {
+
+ // Draw Decrement Button
+ NSRect rect = [self rectForPart: NSScrollerDecrementLine];
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint((rect.size.width ) /2, (rect.origin.y - ((rect.size.width ) /2) + 1))
+ radius:(rect.size.width ) /2
+ startAngle:0
+ endAngle:180];
+
+ // Add the rest of the points
+ basePoints[0] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[1] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+ basePoints[3] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ } else {
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:0];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.size.width /2, rect.origin.y + (rect.size.height /2) -3);
+ points[1] = NSMakePoint( (rect.size.width /2) +3.5f, rect.origin.y + (rect.size.height /2) +3);
+ points[2] = NSMakePoint( (rect.size.width /2) -3.5f, rect.origin.y + (rect.size.height /2) +3);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+
+ // Create Devider Line
+ [_scrollerStroke set];
+
+ [NSBezierPath strokeLineFromPoint:NSMakePoint(0, (rect.origin.y + rect.size.height) +.5f)
+ toPoint:NSMakePoint(rect.size.width, (rect.origin.y + rect.size.height) +.5f)];
+
+ } else if ([arrowPosition isEqualToString: @"Single"]) {
+
+ NSRect rect = [self rectForPart: NSScrollerDecrementLine];
+
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(rect.size.width /2, rect.size.height + (rect.size.width /2) -3)
+ radius:(rect.size.width ) /2
+ startAngle:180
+ endAngle:0];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[1] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+
+ [path appendBezierPathWithPoints: basePoints count: 4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ } else {
+
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:0];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.size.width /2, rect.origin.y + (rect.size.height /2) -3);
+ points[1] = NSMakePoint( (rect.size.width /2) +3.5f, rect.origin.y + (rect.size.height /2) +3);
+ points[2] = NSMakePoint( (rect.size.width /2) -3.5f, rect.origin.y + (rect.size.height /2) +3);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ }
+ } else {
+
+ if ([arrowPosition isEqualToString: @"DoubleMax"]) {
+
+ // Draw Decrement Button
+ NSRect rect = [self rectForPart:NSScrollerDecrementLine];
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(rect.origin.x - ((rect.size.height ) /2), (rect.origin.y + ((rect.size.height ) /2) ))
+ radius:(rect.size.height ) /2
+ startAngle:270
+ endAngle:90];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( rect.origin.x - (((rect.size.height ) /2) -1), rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x - (((rect.size.height ) /2) -1), rect.origin.y + rect.size.height);
+ basePoints[1] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:90];
+ } else {
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:90];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.origin.x + (rect.size.width /2) -3, rect.size.height /2);
+ points[1] = NSMakePoint( rect.origin.x + (rect.size.height /2) +3, (rect.size.height /2) +3.5f);
+ points[2] = NSMakePoint( rect.origin.x + (rect.size.height /2) +3, (rect.size.height /2) -3.5f);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+
+ // Create Devider Line
+ [_scrollerStroke set];
+
+ [NSBezierPath strokeLineFromPoint:NSMakePoint(rect.origin.x + rect.size.width -.5f, rect.origin.y)
+ toPoint:NSMakePoint(rect.origin.x + rect.size.width -.5f, rect.origin.y + rect.size.height)];
+
+ } else if ([arrowPosition isEqualToString: @"Single"]) {
+
+ NSRect rect = [self rectForPart: NSScrollerDecrementLine];
+
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(rect.origin.x + (rect.size.width -2) + ((rect.size.height ) /2), (rect.origin.y + ((rect.size.height ) /2) ))
+ radius:(rect.size.height ) /2
+ startAngle:90
+ endAngle:270];
+
+ // Add the rest of the points
+ basePoints[2] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[1] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+ basePoints[3] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+
+ [path appendBezierPathWithPoints: basePoints count: 4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:90];
+ } else {
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:90];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.origin.x + (rect.size.width /2) -3, rect.size.height /2);
+ points[1] = NSMakePoint( rect.origin.x + (rect.size.height /2) +3, (rect.size.height /2) +3.5f);
+ points[2] = NSMakePoint( rect.origin.x + (rect.size.height /2) +3, (rect.size.height /2) -3.5f);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ }
+ }
+}
+
+- (void)drawIncrementArrow:(bool)highlighted {
+
+ if (![self isHoriz]) {
+
+ if ([arrowPosition isEqualToString:@"DoubleMax"]) {
+
+ // Draw Increment Button
+ NSRect rect = [self rectForPart: NSScrollerIncrementLine];
+
+ if(!highlighted) {
+
+ [_scrollerArrowNormalGradient drawInRect:rect angle:0];
+ } else {
+
+ [_scrollerArrowPushedGradient drawInRect:rect angle:0];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.size.width /2, rect.origin.y + (rect.size.height /2) +3);
+ points[1] = NSMakePoint( (rect.size.width /2) +3.5f, rect.origin.y + (rect.size.height /2) -3);
+ points[2] = NSMakePoint( (rect.size.width /2) -3.5f, rect.origin.y + (rect.size.height /2) -3);
+
+ [arrow appendBezierPathWithPoints: points count: 3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ } else if ([arrowPosition isEqualToString:@"Single"]) {
+
+ // Draw Decrement Button
+ NSRect rect = [self rectForPart: NSScrollerIncrementLine];
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint((rect.size.width ) /2, (rect.origin.y - ((rect.size.width ) /2) + 2))
+ radius:(rect.size.width ) /2
+ startAngle:0
+ endAngle:180];
+
+ // Add the rest of the points
+ basePoints[0] = NSMakePoint( rect.origin.x, rect.origin.y);
+ basePoints[1] = NSMakePoint( rect.origin.x, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+ basePoints[3] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ } else {
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:0];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.size.width /2, rect.origin.y + (rect.size.height /2) +3);
+ points[1] = NSMakePoint( (rect.size.width /2) +3.5f, rect.origin.y + (rect.size.height /2) -3);
+ points[2] = NSMakePoint( (rect.size.width /2) -3.5f, rect.origin.y + (rect.size.height /2) -3);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ }
+ } else {
+
+ if ([arrowPosition isEqualToString:@"DoubleMax"]) {
+
+ // Draw Increment Button
+ NSRect rect = [self rectForPart:NSScrollerIncrementLine];
+
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInRect:rect angle:90];
+ } else {
+ [_scrollerArrowPushedGradient drawInRect:rect angle:90];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.origin.x + (rect.size.width /2) +3, rect.size.height /2);
+ points[1] = NSMakePoint( rect.origin.x + (rect.size.height /2) -3, (rect.size.height /2) +3.5f);
+ points[2] = NSMakePoint( rect.origin.x + (rect.size.height /2) -3, (rect.size.height /2) -3.5f);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ } else if ([arrowPosition isEqualToString:@"Single"]) {
+
+ // Draw Decrement Button
+ NSRect rect = [self rectForPart:NSScrollerIncrementLine];
+ NSBezierPath *path = [[NSBezierPath alloc] init];
+ NSPoint basePoints[4];
+
+ // Add Notch
+ [path appendBezierPathWithArcWithCenter:NSMakePoint(rect.origin.x - (((rect.size.height ) /2) -2), (rect.origin.y + ((rect.size.height ) /2) ))
+ radius:(rect.size.height ) /2
+ startAngle:270
+ endAngle:90];
+
+ // Add the rest of the points
+ basePoints[3] = NSMakePoint( rect.origin.x - (((rect.size.height ) /2) -1), rect.origin.y);
+ basePoints[0] = NSMakePoint( rect.origin.x - (((rect.size.height ) /2) -1), rect.origin.y + rect.size.height);
+ basePoints[1] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y + rect.size.height);
+ basePoints[2] = NSMakePoint( rect.origin.x + rect.size.width, rect.origin.y);
+
+ // Add Points to Path
+ [path appendBezierPathWithPoints:basePoints count:4];
+
+ // Fill Path
+ if (!highlighted) {
+ [_scrollerArrowNormalGradient drawInBezierPath:path angle:0];
+ } else {
+ [_scrollerArrowPushedGradient drawInBezierPath:path angle:0];
+ }
+
+ // Create Arrow Glyph
+ NSBezierPath *arrow = [[NSBezierPath alloc] init];
+
+ NSPoint points[3];
+ points[0] = NSMakePoint( rect.origin.x + (rect.size.width /2) +3, rect.size.height /2);
+ points[1] = NSMakePoint( rect.origin.x + (rect.size.height /2) -3, (rect.size.height /2) +3.5f);
+ points[2] = NSMakePoint( rect.origin.x + (rect.size.height /2) -3, (rect.size.height /2) -3.5f);
+
+ [arrow appendBezierPathWithPoints:points count:3];
+
+ [_scrollerStroke set];
+ [arrow fill];
+ }
+ }
+}
+
+#pragma mark -
+#pragma mark Helper Methods
+- (NSUsableScrollerParts)usableParts {
+
+ if ([self arrowsPosition] != NSScrollerArrowsNone) {
+
+ if ([self isHoriz]) {
+
+ // Now Figure out if we can actually show all parts
+ CGFloat arrowSpace = NSWidth([self rectForPart: NSScrollerIncrementLine]) + NSWidth([self rectForPart: NSScrollerDecrementLine]) +
+ NSMidY([self rectForPart: NSScrollerIncrementLine]);
+ CGFloat knobSpace = NSWidth([self rectForPart: NSScrollerKnob]);
+
+ if ((arrowSpace + knobSpace) > NSWidth([self bounds])) {
+
+ if (arrowSpace > NSWidth([self bounds])) {
+ return NSNoScrollerParts;
+ } else {
+ return NSOnlyScrollerArrows;
+ }
+ }
+
+ } else {
+
+ // Now Figure out if we can actually show all parts
+ CGFloat arrowSpace = NSHeight([self rectForPart: NSScrollerIncrementLine]) + NSHeight([self rectForPart: NSScrollerDecrementLine]) +
+ NSMidX([self rectForPart: NSScrollerIncrementLine]);
+ CGFloat knobSpace = NSHeight([self rectForPart: NSScrollerKnob]);
+
+ if ((arrowSpace + knobSpace) > NSHeight([self bounds])) {
+
+ if (arrowSpace > NSHeight([self bounds])) {
+ return NSNoScrollerParts;
+ } else {
+ return NSOnlyScrollerArrows;
+ }
+ }
+ }
+ }
+
+ return NSAllScrollerParts;
+}
+
+- (bool)isHoriz {
+ if ([self bounds].size.width > [self bounds].size.height) {
+ return YES;
+ }
+ return NO;
+}
+
+ at end
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