[vlc-commits] direct3d11: log the Pixel Shader stages in debug builds

Steve Lhomme git at videolan.org
Tue Mar 21 18:47:49 CET 2017


vlc | branch: master | Steve Lhomme <robux4 at videolabs.io> | Mon Mar 20 17:03:58 2017 +0100| [46b263fc0f6f1c16cccb3e3015ab197f2a67aae4] | committer: Hugo Beauzée-Luyssen

direct3d11: log the Pixel Shader stages in debug builds

Signed-off-by: Hugo Beauzée-Luyssen <hugo at beauzee.fr>

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=46b263fc0f6f1c16cccb3e3015ab197f2a67aae4
---

 modules/video_output/win32/direct3d11.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index bf44d21..de73107 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -1707,6 +1707,13 @@ static HRESULT CompilePixelShader(vout_display_t *vd, const d3d_format_t *format
     }
     sprintf(shader, globPixelShaderDefault, sys->legacy_shader ? "" : "Array", psz_src_transform,
             psz_display_transform, psz_tone_mapping, psz_sampler);
+#ifndef NDEBUG
+    if (!IsRGBShader(format)) {
+        msg_Dbg(vd,"psz_src_transform %s", psz_src_transform);
+        msg_Dbg(vd,"psz_tone_mapping %s", psz_tone_mapping);
+        msg_Dbg(vd,"psz_display_transform %s", psz_display_transform);
+    }
+#endif
 
     ID3DBlob *pPSBlob = CompileShader(vd, shader, true);
     free(shader);



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