[vlc-commits] d3d9_fmt: group some D3D9 objects together
Steve Lhomme
git at videolan.org
Mon Nov 20 18:59:57 CET 2017
vlc | branch: master | Steve Lhomme <robUx4 at videolabs.io> | Sat Nov 18 14:26:34 2017 +0100| [b9194848ff4fc09503150b51e1671683b8a9320c] | committer: Jean-Baptiste Kempf
d3d9_fmt: group some D3D9 objects together
And make the D3D9 device creation more generic
Signed-off-by: Jean-Baptiste Kempf <jb at videolan.org>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=b9194848ff4fc09503150b51e1671683b8a9320c
---
modules/video_chroma/d3d9_fmt.h | 21 +++++
modules/video_output/win32/direct3d9.c | 162 +++++++++++++++++----------------
2 files changed, 104 insertions(+), 79 deletions(-)
diff --git a/modules/video_chroma/d3d9_fmt.h b/modules/video_chroma/d3d9_fmt.h
index 840ecb56e8..f4aed6b808 100644
--- a/modules/video_chroma/d3d9_fmt.h
+++ b/modules/video_chroma/d3d9_fmt.h
@@ -31,6 +31,27 @@ struct picture_sys_t
LPDIRECT3DSURFACE9 surface;
};
+typedef struct
+{
+ bool use_ex;
+ union {
+ LPDIRECT3D9 obj;
+ LPDIRECT3D9EX objex;
+ };
+} d3d9_handle_t;
+
+typedef struct
+{
+ /* d3d9_handle_t hd3d; TODO */
+ union
+ {
+ LPDIRECT3DDEVICE9 dev;
+ LPDIRECT3DDEVICE9EX devex;
+ };
+ D3DPRESENT_PARAMETERS pp;
+ UINT adapterId;
+} d3d9_device_t;
+
#include "../codec/avcodec/va_surface.h"
static inline picture_sys_t *ActivePictureSys(picture_t *p_pic)
diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c
index bada359642..6adcdb584c 100644
--- a/modules/video_output/win32/direct3d9.c
+++ b/modules/video_output/win32/direct3d9.c
@@ -131,20 +131,10 @@ struct d3dctx
{
HINSTANCE hdll; /* handle of the opened d3d9 dll */
HINSTANCE hxdll; /* handle of the opened d3d9x dll */
- union
- {
- LPDIRECT3D9 obj;
- LPDIRECT3D9EX objex;
- };
- union
- {
- LPDIRECT3DDEVICE9 dev;
- LPDIRECT3DDEVICE9EX devex;
- };
- D3DPRESENT_PARAMETERS pp;
+ d3d9_handle_t hd3d;
+ d3d9_device_t d3d_dev;
D3DCAPS9 caps;
HWND hwnd;
- bool use_ex;
};
struct vout_display_sys_t
@@ -435,7 +425,7 @@ static picture_pool_t *Direct3D9CreatePicturePool(vlc_object_t *o,
if (unlikely(picsys == NULL))
goto error;
- HRESULT hr = IDirect3DDevice9_CreateOffscreenPlainSurface(d3dctx->dev,
+ HRESULT hr = IDirect3DDevice9_CreateOffscreenPlainSurface(d3dctx->d3d_dev.dev,
fmt->i_width,
fmt->i_height,
format,
@@ -496,6 +486,7 @@ static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
{
vout_display_sys_t *sys = vd->sys;
LPDIRECT3DSURFACE9 surface = picture->p_sys->surface;
+ d3d9_device_t *p_d3d9_dev = &sys->d3dctx.d3d_dev;
/* FIXME it is a bit ugly, we need the surface to be unlocked for
* rendering.
@@ -515,7 +506,7 @@ static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
visibleSource.top = 0;
visibleSource.right = picture->format.i_visible_width;
visibleSource.bottom = picture->format.i_visible_height;
- hr = IDirect3DDevice9_StretchRect( sys->d3dctx.dev, pic_ctx->picsys.surface, &visibleSource, surface, &visibleSource, D3DTEXF_NONE);
+ hr = IDirect3DDevice9_StretchRect( p_d3d9_dev->dev, pic_ctx->picsys.surface, &visibleSource, surface, &visibleSource, D3DTEXF_NONE);
if (FAILED(hr)) {
msg_Err(vd, "Failed to copy the hw surface to the decoder surface (hr=0x%0lx)", hr );
}
@@ -523,7 +514,7 @@ static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
}
/* check if device is still available */
- HRESULT hr = IDirect3DDevice9_TestCooperativeLevel(sys->d3dctx.dev);
+ HRESULT hr = IDirect3DDevice9_TestCooperativeLevel(p_d3d9_dev->dev);
if (FAILED(hr)) {
if (hr == D3DERR_DEVICENOTRESET && !sys->reset_device) {
vout_display_SendEventPicturesInvalid(vd);
@@ -559,6 +550,7 @@ static void Prepare(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
static void Display(vout_display_t *vd, picture_t *picture, subpicture_t *subpicture)
{
vout_display_sys_t *sys = vd->sys;
+ const d3d9_device_t *p_d3d9_dev = &sys->d3dctx.d3d_dev;
if (sys->lost_not_ready) {
picture_Release(picture);
@@ -573,10 +565,10 @@ static void Display(vout_display_t *vd, picture_t *picture, subpicture_t *subpic
const RECT dst = sys->sys.rect_dest_clipped;
HRESULT hr;
- if (sys->d3dctx.use_ex) {
- hr = IDirect3DDevice9Ex_PresentEx(sys->d3dctx.devex, &src, &dst, NULL, NULL, 0);
+ if (sys->d3dctx.hd3d.use_ex) {
+ hr = IDirect3DDevice9Ex_PresentEx(p_d3d9_dev->devex, &src, &dst, NULL, NULL, 0);
} else {
- hr = IDirect3DDevice9_Present(sys->d3dctx.dev, &src, &dst, NULL, NULL);
+ hr = IDirect3DDevice9_Present(p_d3d9_dev->dev, &src, &dst, NULL, NULL);
}
if (FAILED(hr)) {
msg_Dbg(vd, "Failed IDirect3DDevice9_Present: 0x%0lx", hr);
@@ -768,17 +760,17 @@ static int Direct3D9Create(vlc_object_t *o, struct d3dctx *d3dctx, const video_f
/* Create the D3D object. */
if (OurDirect3DCreate9Ex) {
- HRESULT hr = OurDirect3DCreate9Ex(D3D_SDK_VERSION, &d3dctx->objex);
+ HRESULT hr = OurDirect3DCreate9Ex(D3D_SDK_VERSION, &d3dctx->hd3d.objex);
if(!FAILED(hr)) {
msg_Dbg(o, "Using Direct3D9 Extended API!");
- d3dctx->use_ex = true;
+ d3dctx->hd3d.use_ex = true;
}
}
- if (!d3dctx->obj)
+ if (!d3dctx->hd3d.obj)
{
- d3dctx->obj = OurDirect3DCreate9(D3D_SDK_VERSION);
- if (!d3dctx->obj) {
+ d3dctx->hd3d.obj = OurDirect3DCreate9(D3D_SDK_VERSION);
+ if (!d3dctx->hd3d.obj) {
msg_Err(o, "Could not create Direct3D9 instance.");
goto error;
}
@@ -792,7 +784,7 @@ static int Direct3D9Create(vlc_object_t *o, struct d3dctx *d3dctx, const video_f
** Get device capabilities
*/
ZeroMemory(&d3dctx->caps, sizeof(d3dctx->caps));
- HRESULT hr = IDirect3D9_GetDeviceCaps(d3dctx->obj, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dctx->caps);
+ HRESULT hr = IDirect3D9_GetDeviceCaps(d3dctx->hd3d.obj, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &d3dctx->caps);
if (FAILED(hr)) {
msg_Err(o, "Could not read adapter capabilities. (hr=0x%0lx)", hr);
goto error;
@@ -827,14 +819,14 @@ static void Direct3D9Destroy(vlc_object_t *o, struct d3dctx *d3dctx)
{
VLC_UNUSED(o);
- if (d3dctx->obj)
- IDirect3D9_Release(d3dctx->obj);
+ if (d3dctx->hd3d.obj)
+ IDirect3D9_Release(d3dctx->hd3d.obj);
if (d3dctx->hdll)
FreeLibrary(d3dctx->hdll);
if (d3dctx->hxdll)
FreeLibrary(d3dctx->hxdll);
- d3dctx->obj = NULL;
+ d3dctx->hd3d.obj = NULL;
d3dctx->hdll = NULL;
d3dctx->hxdll = NULL;
}
@@ -844,26 +836,26 @@ static void Direct3D9Destroy(vlc_object_t *o, struct d3dctx *d3dctx)
* It setup vout_display_sys_t::d3dpp and vout_display_sys_t::rect_display
* from the default adapter.
*/
-static int Direct3D9FillPresentationParameters(vlc_object_t *o, struct d3dctx *d3dctx, const video_format_t *source)
+static int Direct3D9FillPresentationParameters(vlc_object_t *o, d3d9_handle_t *hd3d, UINT AdapterToUse, HWND hwnd,
+ const video_format_t *source, d3d9_device_t *out)
{
/*
** Get the current desktop display mode, so we can set up a back
** buffer of the same format
*/
D3DDISPLAYMODE d3ddm;
- HRESULT hr = IDirect3D9_GetAdapterDisplayMode(d3dctx->obj,
- D3DADAPTER_DEFAULT, &d3ddm);
+ HRESULT hr = IDirect3D9_GetAdapterDisplayMode(hd3d->obj, AdapterToUse, &d3ddm);
if (FAILED(hr)) {
msg_Err(o, "Could not read adapter display mode. (hr=0x%0lx)", hr);
return VLC_EGENERIC;
}
/* Set up the structure used to create the D3DDevice. */
- D3DPRESENT_PARAMETERS *d3dpp = &d3dctx->pp;
+ D3DPRESENT_PARAMETERS *d3dpp = &out->pp;
ZeroMemory(d3dpp, sizeof(D3DPRESENT_PARAMETERS));
d3dpp->Flags = D3DPRESENTFLAG_VIDEO;
d3dpp->Windowed = TRUE;
- d3dpp->hDeviceWindow = d3dctx->hwnd;
+ d3dpp->hDeviceWindow = hwnd;
d3dpp->BackBufferWidth = __MAX((unsigned int)GetSystemMetrics(SM_CXVIRTUALSCREEN),
source->i_width);
d3dpp->BackBufferHeight = __MAX((unsigned int)GetSystemMetrics(SM_CYVIRTUALSCREEN),
@@ -882,10 +874,11 @@ static int Direct3D9FillPresentationParameters(vlc_object_t *o, struct d3dctx *d
static int Direct3D9CreateResources (vout_display_t *, video_format_t *);
static void Direct3D9DestroyResources(vout_display_t *);
-static int Direct3D9CreateDevice(vlc_object_t *o, struct d3dctx *d3dctx, const video_format_t *source)
+static HRESULT D3D9_CreateDevice(vlc_object_t *o, d3d9_handle_t *hd3d, HWND hwnd,
+ const video_format_t *source, const D3DCAPS9 *caps,
+ d3d9_device_t *out)
{
- if (Direct3D9FillPresentationParameters(o, d3dctx, source))
- return VLC_EGENERIC;
+ HRESULT hr;
UINT AdapterToUse = D3DADAPTER_DEFAULT;
D3DDEVTYPE DeviceType = D3DDEVTYPE_HAL;
@@ -893,9 +886,9 @@ static int Direct3D9CreateDevice(vlc_object_t *o, struct d3dctx *d3dctx, const v
#ifndef NDEBUG
// Look for 'NVIDIA PerfHUD' adapter
// If it is present, override default settings
- for (UINT Adapter=0; Adapter< IDirect3D9_GetAdapterCount(d3dctx->obj); ++Adapter) {
+ for (UINT Adapter=0; Adapter< IDirect3D9_GetAdapterCount(hd3d->obj); ++Adapter) {
D3DADAPTER_IDENTIFIER9 Identifier;
- HRESULT Res = IDirect3D9_GetAdapterIdentifier(d3dctx->obj,Adapter,0,&Identifier);
+ HRESULT Res = IDirect3D9_GetAdapterIdentifier(hd3d->obj,Adapter,0,&Identifier);
if (SUCCEEDED(Res) && strstr(Identifier.Description,"PerfHUD") != 0) {
AdapterToUse = Adapter;
DeviceType = D3DDEVTYPE_REF;
@@ -904,9 +897,12 @@ static int Direct3D9CreateDevice(vlc_object_t *o, struct d3dctx *d3dctx, const v
}
#endif
+ if (Direct3D9FillPresentationParameters(o, hd3d, AdapterToUse, hwnd, source, out))
+ return E_INVALIDARG;
+
/* */
D3DADAPTER_IDENTIFIER9 d3dai;
- if (FAILED(IDirect3D9_GetAdapterIdentifier(d3dctx->obj, AdapterToUse,0, &d3dai))) {
+ if (FAILED(IDirect3D9_GetAdapterIdentifier(hd3d->obj, AdapterToUse,0, &d3dai))) {
msg_Warn(o, "IDirect3D9_GetAdapterIdentifier failed");
} else {
msg_Dbg(o, "Direct3d9 Device: %s %lu %lu %lu", d3dai.Description,
@@ -914,29 +910,32 @@ static int Direct3D9CreateDevice(vlc_object_t *o, struct d3dctx *d3dctx, const v
}
DWORD creationFlags = D3DCREATE_MULTITHREADED;
- if ( (d3dctx->caps.DevCaps & D3DDEVCAPS_DRAWPRIMTLVERTEX) &&
- (d3dctx->caps.DevCaps & D3DDEVCAPS_HWRASTERIZATION) ) {
+ if ( (caps->DevCaps & D3DDEVCAPS_DRAWPRIMTLVERTEX) &&
+ (caps->DevCaps & D3DDEVCAPS_HWRASTERIZATION) ) {
creationFlags |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
- } else if (d3dctx->caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) {
+ } else if (caps->DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) {
creationFlags |= D3DCREATE_MIXED_VERTEXPROCESSING;
} else {
creationFlags |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
}
- // Create the D3DDevice
- HRESULT hr;
- if (d3dctx->use_ex) {
- hr = IDirect3D9Ex_CreateDeviceEx(d3dctx->objex, AdapterToUse,
- DeviceType, d3dctx->hwnd,
+ if (hd3d->use_ex)
+ hr = IDirect3D9Ex_CreateDeviceEx(hd3d->objex, AdapterToUse,
+ DeviceType, hwnd,
creationFlags,
- &d3dctx->pp, NULL, &d3dctx->devex);
- } else {
- hr = IDirect3D9_CreateDevice(d3dctx->obj, AdapterToUse,
- DeviceType, d3dctx->hwnd,
+ &out->pp, NULL, &out->devex);
+ else
+ hr = IDirect3D9_CreateDevice(hd3d->obj, AdapterToUse,
+ DeviceType, hwnd,
creationFlags,
- &d3dctx->pp, &d3dctx->dev);
- }
+ &out->pp, &out->dev);
+ return hr;
+}
+static int Direct3D9CreateDevice(vlc_object_t *o, struct d3dctx *d3dctx, const video_format_t *source)
+{
+ // Create the D3DDevice
+ HRESULT hr = D3D9_CreateDevice(o, &d3dctx->hd3d, d3dctx->hwnd, source, &d3dctx->caps, &d3dctx->d3d_dev);
return FAILED(hr) ? VLC_EGENERIC : VLC_SUCCESS;
}
@@ -944,9 +943,9 @@ static void Direct3D9DestroyDevice(vlc_object_t *o, struct d3dctx *d3dctx)
{
VLC_UNUSED(o);
- if (d3dctx->dev)
- IDirect3DDevice9_Release(d3dctx->dev);
- d3dctx->dev = NULL;
+ if (d3dctx->d3d_dev.dev)
+ IDirect3DDevice9_Release(d3dctx->d3d_dev.dev);
+ d3dctx->d3d_dev.dev = NULL;
}
/**
@@ -961,19 +960,20 @@ static int Direct3D9Open(vout_display_t *vd, video_format_t *fmt)
if (Direct3D9CreateDevice(VLC_OBJECT(vd), &sys->d3dctx, &vd->source) != VLC_SUCCESS)
return VLC_EGENERIC;
+ const d3d9_device_t *p_d3d9_dev = &sys->d3dctx.d3d_dev;
/* */
RECT *display = &vd->sys->sys.rect_display;
display->left = 0;
display->top = 0;
- display->right = sys->d3dctx.pp.BackBufferWidth;
- display->bottom = sys->d3dctx.pp.BackBufferHeight;
+ display->right = p_d3d9_dev->pp.BackBufferWidth;
+ display->bottom = p_d3d9_dev->pp.BackBufferHeight;
*fmt = vd->source;
/* Find the appropriate D3DFORMAT for the render chroma, the format will be the closest to
* the requested chroma which is usable by the hardware in an offscreen surface, as they
* typically support more formats than textures */
- const d3d_format_t *d3dfmt = Direct3DFindFormat(vd, fmt->i_chroma, sys->d3dctx.pp.BackBufferFormat);
+ const d3d_format_t *d3dfmt = Direct3DFindFormat(vd, fmt->i_chroma, p_d3d9_dev->pp.BackBufferFormat);
if (!d3dfmt) {
msg_Err(vd, "surface pixel format is not supported.");
goto error;
@@ -1019,8 +1019,10 @@ static void Direct3D9Close(vout_display_t *vd)
static int Direct3D9Reset(vout_display_t *vd)
{
vout_display_sys_t *sys = vd->sys;
+ struct d3dctx *d3dctx = &sys->d3dctx;
+ d3d9_device_t *p_d3d9_dev = &d3dctx->d3d_dev;
- if (Direct3D9FillPresentationParameters(VLC_OBJECT(vd), &sys->d3dctx, &vd->source))
+ if (Direct3D9FillPresentationParameters(VLC_OBJECT(vd), &d3dctx->hd3d, p_d3d9_dev->adapterId, d3dctx->hwnd, &vd->source, &d3dctx->d3d_dev))
return VLC_EGENERIC;
/* release all D3D objects */
@@ -1028,10 +1030,10 @@ static int Direct3D9Reset(vout_display_t *vd)
/* */
HRESULT hr;
- if (sys->d3dctx.use_ex){
- hr = IDirect3DDevice9Ex_ResetEx(sys->d3dctx.devex, &sys->d3dctx.pp, NULL);
+ if (d3dctx->hd3d.use_ex){
+ hr = IDirect3DDevice9Ex_ResetEx(p_d3d9_dev->devex, &p_d3d9_dev->pp, NULL);
} else {
- hr = IDirect3DDevice9_Reset(sys->d3dctx.dev, &sys->d3dctx.pp);
+ hr = IDirect3DDevice9_Reset(p_d3d9_dev->dev, &p_d3d9_dev->pp);
}
if (FAILED(hr)) {
msg_Err(vd, "IDirect3DDevice9_Reset failed! (hr=0x%0lx)", hr);
@@ -1061,6 +1063,7 @@ static void Direct3D9DestroyShaders(vout_display_t *vd);
static int Direct3D9CreateResources(vout_display_t *vd, video_format_t *fmt)
{
vout_display_sys_t *sys = vd->sys;
+ struct d3dctx *d3dctx = &sys->d3dctx;
if (Direct3D9CreateScene(vd, fmt)) {
msg_Err(vd, "Direct3D scene initialization failed !");
@@ -1073,15 +1076,15 @@ static int Direct3D9CreateResources(vout_display_t *vd, video_format_t *fmt)
sys->d3dregion_format = D3DFMT_UNKNOWN;
for (int i = 0; i < 2; i++) {
- D3DFORMAT fmt = i == 0 ? D3DFMT_A8B8G8R8 : D3DFMT_A8R8G8B8;
- if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(sys->d3dctx.obj,
+ D3DFORMAT dfmt = i == 0 ? D3DFMT_A8B8G8R8 : D3DFMT_A8R8G8B8;
+ if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3dctx->hd3d.obj,
D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
- sys->d3dctx.pp.BackBufferFormat,
+ d3dctx->d3d_dev.pp.BackBufferFormat,
D3DUSAGE_DYNAMIC,
D3DRTYPE_TEXTURE,
- fmt))) {
- sys->d3dregion_format = fmt;
+ dfmt))) {
+ sys->d3dregion_format = dfmt;
break;
}
}
@@ -1108,7 +1111,7 @@ static int Direct3D9CheckConversion(vout_display_t *vd,
D3DFORMAT src, D3DFORMAT dst)
{
vout_display_sys_t *sys = vd->sys;
- LPDIRECT3D9 d3dobj = sys->d3dctx.obj;
+ LPDIRECT3D9 d3dobj = sys->d3dctx.hd3d.obj;
HRESULT hr;
/* test whether device can create a surface of that format */
@@ -1199,7 +1202,8 @@ static const d3d_format_t *Direct3DFindFormat(vout_display_t *vd, vlc_fourcc_t c
static int Direct3D9CreateScene(vout_display_t *vd, const video_format_t *fmt)
{
vout_display_sys_t *sys = vd->sys;
- LPDIRECT3DDEVICE9 d3ddev = sys->d3dctx.dev;
+ const d3d9_device_t *p_d3d9_dev = &sys->d3dctx.d3d_dev;
+ LPDIRECT3DDEVICE9 d3ddev = p_d3d9_dev->dev;
HRESULT hr;
/*
@@ -1213,7 +1217,7 @@ static int Direct3D9CreateScene(vout_display_t *vd, const video_format_t *fmt)
fmt->i_height,
1,
D3DUSAGE_RENDERTARGET,
- sys->d3dctx.pp.BackBufferFormat,
+ p_d3d9_dev->pp.BackBufferFormat,
D3DPOOL_DEFAULT,
&d3dtex,
NULL);
@@ -1381,7 +1385,7 @@ static int Direct3D9CompileShader(vout_display_t *vd, const char *shader_source,
return VLC_EGENERIC;
}
- hr = IDirect3DDevice9_CreatePixelShader(sys->d3dctx.dev,
+ hr = IDirect3DDevice9_CreatePixelShader(sys->d3dctx.d3d_dev.dev,
ID3DXBuffer_GetBufferPointer(compiled_shader),
&sys->d3dx_shader);
@@ -1641,7 +1645,7 @@ static int Direct3D9ImportPicture(vout_display_t *vd,
if ( copy_rect.left & 1 ) copy_rect.left--;
if ( copy_rect.bottom & 1 ) copy_rect.bottom++;
if ( copy_rect.top & 1 ) copy_rect.top--;
- hr = IDirect3DDevice9_StretchRect(sys->d3dctx.dev, source, ©_rect, destination,
+ hr = IDirect3DDevice9_StretchRect(sys->d3dctx.d3d_dev.dev, source, ©_rect, destination,
©_rect, D3DTEXF_NONE);
IDirect3DSurface9_Release(destination);
if (FAILED(hr)) {
@@ -1704,7 +1708,7 @@ static void Direct3D9ImportSubpicture(vout_display_t *vd,
d3dr->format = sys->d3dregion_format;
d3dr->width = r->fmt.i_width;
d3dr->height = r->fmt.i_height;
- hr = IDirect3DDevice9_CreateTexture(sys->d3dctx.dev,
+ hr = IDirect3DDevice9_CreateTexture(sys->d3dctx.d3d_dev.dev,
d3dr->width, d3dr->height,
1,
D3DUSAGE_DYNAMIC,
@@ -1793,7 +1797,7 @@ static int Direct3D9RenderRegion(vout_display_t *vd,
{
vout_display_sys_t *sys = vd->sys;
- LPDIRECT3DDEVICE9 d3ddev = vd->sys->d3dctx.dev;
+ LPDIRECT3DDEVICE9 d3ddev = vd->sys->d3dctx.d3d_dev.dev;
LPDIRECT3DVERTEXBUFFER9 d3dvtc = sys->d3dvtc;
LPDIRECT3DTEXTURE9 d3dtex = region->texture;
@@ -1878,7 +1882,7 @@ static void Direct3D9RenderScene(vout_display_t *vd,
d3d_region_t *subpicture)
{
vout_display_sys_t *sys = vd->sys;
- LPDIRECT3DDEVICE9 d3ddev = sys->d3dctx.dev;
+ LPDIRECT3DDEVICE9 d3ddev = sys->d3dctx.d3d_dev.dev;
HRESULT hr;
if (sys->clear_scene) {
@@ -2025,7 +2029,7 @@ GLConvUpdate(const opengl_tex_converter_t *tc, GLuint *textures,
.right = pic->format.i_visible_width,
.bottom = pic->format.i_visible_height
};
- hr = IDirect3DDevice9Ex_StretchRect(priv->d3dctx.devex, picsys->surface,
+ hr = IDirect3DDevice9Ex_StretchRect(priv->d3dctx.d3d_dev.devex, picsys->surface,
&rect, priv->dx_render, NULL, D3DTEXF_NONE);
if (FAILED(hr))
{
@@ -2154,7 +2158,7 @@ GLConvOpen(vlc_object_t *obj)
if (Direct3D9Create(obj, &priv->d3dctx, &tc->fmt) != VLC_SUCCESS)
goto error;
- if (!priv->d3dctx.use_ex)
+ if (!priv->d3dctx.hd3d.use_ex)
{
msg_Warn(obj, "DX/GL interrop only working on d3d9x");
goto error;
@@ -2165,7 +2169,7 @@ GLConvOpen(vlc_object_t *obj)
HRESULT hr;
HANDLE shared_handle = NULL;
- hr = IDirect3DDevice9Ex_CreateRenderTarget(priv->d3dctx.devex,
+ hr = IDirect3DDevice9Ex_CreateRenderTarget(priv->d3dctx.d3d_dev.devex,
tc->fmt.i_visible_width,
tc->fmt.i_visible_height,
D3DFMT_X8R8G8B8,
@@ -2180,7 +2184,7 @@ GLConvOpen(vlc_object_t *obj)
if (shared_handle)
priv->vt.DXSetResourceShareHandleNV(priv->dx_render, shared_handle);
- priv->gl_handle_d3d = priv->vt.DXOpenDeviceNV(priv->d3dctx.dev);
+ priv->gl_handle_d3d = priv->vt.DXOpenDeviceNV(priv->d3dctx.d3d_dev.dev);
if (!priv->gl_handle_d3d)
{
msg_Warn(obj, "DXOpenDeviceNV failed: %lu", GetLastError());
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