[vlc-commits] direct3d11: skip the region if the visible area is empty
Steve Lhomme
git at videolan.org
Fri Apr 13 12:45:37 CEST 2018
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Fri Apr 13 12:29:21 2018 +0200| [c58e998a572582d3392d41273f0ba573d4632504] | committer: Steve Lhomme
direct3d11: skip the region if the visible area is empty
not only if the texture area is empty
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=c58e998a572582d3392d41273f0ba573d4632504
---
modules/video_output/win32/direct3d11.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 4fb1525aec..3f1163803a 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -3085,7 +3085,7 @@ static int Direct3D11MapSubpicture(vout_display_t *vd, int *subpicture_region_co
int i = 0;
for (subpicture_region_t *r = subpicture->p_region; r; r = r->p_next, i++) {
- if (!r->fmt.i_width || !r->fmt.i_height)
+ if (!r->fmt.i_visible_width || !r->fmt.i_visible_height)
continue; // won't render anything, keep the cache for later
for (int j = 0; j < sys->d3dregion_count; j++) {
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