[vlc-commits] gl: fix textures size/alignment for semi-planar chromas
Thomas Guillem
git at videolan.org
Fri Apr 13 13:01:27 CEST 2018
vlc/vlc-3.0 | branch: master | Thomas Guillem <thomas at gllm.fr> | Fri Apr 13 11:51:11 2018 +0200| [22776daa29914cf56c346241f89682d5707ffef7] | committer: Hugo Beauzée-Luyssen
gl: fix textures size/alignment for semi-planar chromas
There were 2 errors that canceled each others:
- The proper size for UV textures (GL_RG or GL_LUMINANCE_ALPHA) is w/2 x
h/2 (and not w/2 x h/4).
- Fix row length with GL_UNPACK_ROW_LENGTH or via an intermediate buffer.
Don't use the pixel_pitch but the visible_pitch/texture_width ratio. Indeed,
the pixel pitch for the UV plan of a semi-planar picture is 1 when the ratio
is 2.
(cherry picked from commit 2599e2f7394972ec595b2f14d03bf0fb8f808c46)
Signed-off-by: Hugo Beauzée-Luyssen <hugo at beauzee.fr>
> http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=22776daa29914cf56c346241f89682d5707ffef7
---
modules/video_output/opengl/converter_cvpx.c | 2 --
modules/video_output/opengl/converter_sw.c | 28 ++++++++++++--------------
modules/video_output/opengl/converter_vaapi.c | 4 ----
modules/video_output/opengl/fragment_shaders.c | 4 ++--
4 files changed, 15 insertions(+), 23 deletions(-)
diff --git a/modules/video_output/opengl/converter_cvpx.c b/modules/video_output/opengl/converter_cvpx.c
index f0de830907..906533fd23 100644
--- a/modules/video_output/opengl/converter_cvpx.c
+++ b/modules/video_output/opengl/converter_cvpx.c
@@ -232,7 +232,6 @@ Open(vlc_object_t *obj)
fragment_shader =
opengl_fragment_shader_init(tc, tex_target, VLC_CODEC_NV12,
tc->fmt.space);
- tc->texs[1].h = (vlc_rational_t) { 1, 2 };
break;
}
case VLC_CODEC_CVPX_P010:
@@ -240,7 +239,6 @@ Open(vlc_object_t *obj)
fragment_shader =
opengl_fragment_shader_init(tc, tex_target, VLC_CODEC_P010,
tc->fmt.space);
- tc->texs[1].h = (vlc_rational_t) { 1, 2 };
break;
}
case VLC_CODEC_CVPX_I420:
diff --git a/modules/video_output/opengl/converter_sw.c b/modules/video_output/opengl/converter_sw.c
index e784d2503d..49b41f4826 100644
--- a/modules/video_output/opengl/converter_sw.c
+++ b/modules/video_output/opengl/converter_sw.c
@@ -230,8 +230,8 @@ tc_pbo_update(const opengl_tex_converter_t *tc, GLuint *textures,
tc->vt->ActiveTexture(GL_TEXTURE0 + i);
tc->vt->BindTexture(tc->tex_target, textures[i]);
- tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH,
- pic->p[i].i_pitch / pic->p[i].i_pixel_pitch);
+ tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH, pic->p[i].i_pitch
+ * tex_width[i] / pic->p[i].i_visible_pitch);
tc->vt->TexSubImage2D(tc->tex_target, 0, 0, 0, tex_width[i], tex_height[i],
tc->texs[i].format, tc->texs[i].type, NULL);
@@ -333,8 +333,8 @@ tc_persistent_update(const opengl_tex_converter_t *tc, GLuint *textures,
tc->vt->ActiveTexture(GL_TEXTURE0 + i);
tc->vt->BindTexture(tc->tex_target, textures[i]);
- tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH,
- pic->p[i].i_pitch / pic->p[i].i_pixel_pitch);
+ tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH, pic->p[i].i_pitch
+ * tex_width[i] / pic->p[i].i_visible_pitch);
tc->vt->TexSubImage2D(tc->tex_target, 0, 0, 0, tex_width[i], tex_height[i],
tc->texs[i].format, tc->texs[i].type, NULL);
@@ -441,7 +441,8 @@ tc_common_allocate_textures(const opengl_tex_converter_t *tc, GLuint *textures,
static int
upload_plane(const opengl_tex_converter_t *tc, unsigned tex_idx,
GLsizei width, GLsizei height,
- unsigned pitch, unsigned pixel_pitch, const void *pixels)
+ unsigned pitch, unsigned visible_pitch, unsigned pixel_pitch,
+ const void *pixels)
{
struct priv *priv = tc->priv;
GLenum tex_format = tc->texs[tex_idx].format;
@@ -452,12 +453,9 @@ upload_plane(const opengl_tex_converter_t *tc, unsigned tex_idx,
if (!priv->has_unpack_subimage)
{
-#define ALIGN(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
- unsigned dst_width = width;
- unsigned dst_pitch = ALIGN(dst_width * pixel_pitch, 4);
- if (pitch != dst_pitch)
+ if (pitch != visible_pitch)
{
- size_t buf_size = dst_pitch * height * pixel_pitch;
+ size_t buf_size = visible_pitch * pixel_pitch * height;
const uint8_t *source = pixels;
uint8_t *destination;
if (priv->texture_temp_buf_size < buf_size)
@@ -475,9 +473,9 @@ upload_plane(const opengl_tex_converter_t *tc, unsigned tex_idx,
for (GLsizei h = 0; h < height ; h++)
{
- memcpy(destination, source, width * pixel_pitch);
+ memcpy(destination, source, visible_pitch);
source += pitch;
- destination += dst_pitch;
+ destination += visible_pitch;
}
tc->vt->TexSubImage2D(tc->tex_target, 0, 0, 0, width, height,
tex_format, tex_type, priv->texture_temp_buf);
@@ -487,11 +485,10 @@ upload_plane(const opengl_tex_converter_t *tc, unsigned tex_idx,
tc->vt->TexSubImage2D(tc->tex_target, 0, 0, 0, width, height,
tex_format, tex_type, pixels);
}
-#undef ALIGN
}
else
{
- tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH, pitch / pixel_pitch);
+ tc->vt->PixelStorei(GL_UNPACK_ROW_LENGTH, pitch * width / visible_pitch);
tc->vt->TexSubImage2D(tc->tex_target, 0, 0, 0, width, height,
tex_format, tex_type, pixels);
}
@@ -515,7 +512,8 @@ tc_common_update(const opengl_tex_converter_t *tc, GLuint *textures,
pic->p[i].p_pixels;
ret = upload_plane(tc, i, tex_width[i], tex_height[i],
- pic->p[i].i_pitch, pic->p[i].i_pixel_pitch, pixels);
+ pic->p[i].i_pitch, pic->p[i].i_visible_pitch,
+ pic->p[i].i_pixel_pitch, pixels);
}
return ret;
}
diff --git a/modules/video_output/opengl/converter_vaapi.c b/modules/video_output/opengl/converter_vaapi.c
index 4e83ab09c5..635819d9f9 100644
--- a/modules/video_output/opengl/converter_vaapi.c
+++ b/modules/video_output/opengl/converter_vaapi.c
@@ -472,10 +472,6 @@ Open(vlc_object_t *obj)
tc->pf_update = tc_vaegl_update;
tc->pf_get_pool = tc_vaegl_get_pool;
- /* Fix the UV plane texture scale factor for GR */
- if (vlc_sw_chroma == VLC_CODEC_NV12 || vlc_sw_chroma == VLC_CODEC_P010)
- tc->texs[1].h = (vlc_rational_t) { 1, 2 };
-
return VLC_SUCCESS;
error:
if (priv && priv->vainst)
diff --git a/modules/video_output/opengl/fragment_shaders.c b/modules/video_output/opengl/fragment_shaders.c
index a6cb68ddab..e24b080279 100644
--- a/modules/video_output/opengl/fragment_shaders.c
+++ b/modules/video_output/opengl/fragment_shaders.c
@@ -176,7 +176,7 @@ tc_yuv_base_init(opengl_tex_converter_t *tc, GLenum tex_target,
GL_UNSIGNED_BYTE
};
tc->texs[1] = (struct opengl_tex_cfg) {
- { 1, 2 }, { 1, 4 }, twoplanes_texfmt, twoplanes_texfmt,
+ { 1, 2 }, { 1, 2 }, twoplanes_texfmt, twoplanes_texfmt,
GL_UNSIGNED_BYTE
};
}
@@ -191,7 +191,7 @@ tc_yuv_base_init(opengl_tex_converter_t *tc, GLenum tex_target,
GL_UNSIGNED_SHORT
};
tc->texs[1] = (struct opengl_tex_cfg) {
- { 1, 2 }, { 1, 4 }, twoplanes16_texfmt, twoplanes_texfmt,
+ { 1, 2 }, { 1, 2 }, twoplanes16_texfmt, twoplanes_texfmt,
GL_UNSIGNED_SHORT
};
}
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