[vlc-commits] direct3d11: move D3D11_AllocateQuad() out of D3D11_SetupQuad()
Steve Lhomme
git at videolan.org
Thu Aug 2 10:07:41 CEST 2018
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Thu Aug 2 09:38:40 2018 +0200| [2ab46e2b681d10cd184f7d8176e4888b4360826b] | committer: Steve Lhomme
direct3d11: move D3D11_AllocateQuad() out of D3D11_SetupQuad()
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=2ab46e2b681d10cd184f7d8176e4888b4360826b
---
modules/video_output/win32/d3d11_quad.c | 3 ---
modules/video_output/win32/direct3d11.c | 17 ++++++++++++++++-
2 files changed, 16 insertions(+), 4 deletions(-)
diff --git a/modules/video_output/win32/d3d11_quad.c b/modules/video_output/win32/d3d11_quad.c
index 708d7cd685..666d041b5d 100644
--- a/modules/video_output/win32/d3d11_quad.c
+++ b/modules/video_output/win32/d3d11_quad.c
@@ -693,9 +693,6 @@ int D3D11_SetupQuad(vlc_object_t *o, d3d11_device_t *d3d_dev, const video_format
ID3D11VertexShader *d3dvertexShader, ID3D11InputLayout *pVertexLayout,
video_projection_mode_t projection, video_orientation_t orientation)
{
- if (D3D11_AllocateQuad(o, d3d_dev, projection, quad) != VLC_SUCCESS)
- return VLC_EGENERIC;
-
const bool RGB_shader = IsRGBShader(quad->formatInfo);
quad->shaderConstants.LuminanceScale = GetFormatLuminance(o, fmt) / (float)displayFormat->luminance_peak;
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 72f3954c6e..ac3ad26a3c 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -355,6 +355,12 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size)
surface_fmt.i_width = sys->picQuad.i_width;
surface_fmt.i_height = sys->picQuad.i_height;
+ if (D3D11_AllocateQuad(vd, &sys->d3d_dev, vd->fmt.projection_mode, &sys->picQuad) != VLC_SUCCESS)
+ {
+ msg_Err(vd, "Could not allocate quad buffers.");
+ return NULL;
+ }
+
if (D3D11_SetupQuad( vd, &sys->d3d_dev, &surface_fmt, &sys->picQuad, &sys->display, &sys->sys.rect_src_clipped,
vd->fmt.projection_mode == PROJECTION_MODE_RECTANGULAR ? sys->flatVSShader : sys->projectionVSShader,
sys->pVertexLayout,
@@ -1721,10 +1727,19 @@ static int Direct3D11MapSubpicture(vout_display_t *vd, int *subpicture_region_co
d3dquad->i_height = r->fmt.i_height;
d3dquad->formatInfo = sys->d3dregion_format;
+ err = D3D11_AllocateQuad(vd, &sys->d3d_dev, PROJECTION_MODE_RECTANGULAR, d3dquad);
+ if (err != VLC_SUCCESS)
+ {
+ msg_Err(vd, "Failed to allocate %dx%d quad for OSD",
+ r->fmt.i_visible_width, r->fmt.i_visible_height);
+ free(d3dquad);
+ continue;
+ }
+
err = D3D11_SetupQuad( vd, &sys->d3d_dev, &r->fmt, d3dquad, &sys->display, &output,
sys->flatVSShader, sys->pVertexLayout, PROJECTION_MODE_RECTANGULAR, ORIENT_NORMAL );
if (err != VLC_SUCCESS) {
- msg_Err(vd, "Failed to create %dx%d quad for OSD",
+ msg_Err(vd, "Failed to setup %dx%d quad for OSD",
r->fmt.i_visible_width, r->fmt.i_visible_height);
free(d3dquad);
continue;
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