[vlc-commits] opengl: don't use PBO buffers before OpenGL 3.0
Thomas Guillem
git at videolan.org
Tue Jul 10 13:44:39 CEST 2018
vlc/vlc-3.0 | branch: master | Thomas Guillem <thomas at gllm.fr> | Mon Jul 9 13:43:50 2018 +0200| [2999f776da041c77e586bfe88ed55f326ab7a412] | committer: Thomas Guillem
opengl: don't use PBO buffers before OpenGL 3.0
The version was checked for persistent mapped buffers, but it's also needed for
PBO usage.
cf. comments
(cherry picked from commit c1b43715870f8bb7f07a6eb76922d291e51a1951)
Signed-off-by: Thomas Guillem <thomas at gllm.fr>
> http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=2999f776da041c77e586bfe88ed55f326ab7a412
---
modules/video_output/opengl/converter_sw.c | 25 +++++++++++++------------
1 file changed, 13 insertions(+), 12 deletions(-)
diff --git a/modules/video_output/opengl/converter_sw.c b/modules/video_output/opengl/converter_sw.c
index cb70b723ed..8626024a65 100644
--- a/modules/video_output/opengl/converter_sw.c
+++ b/modules/video_output/opengl/converter_sw.c
@@ -594,21 +594,22 @@ opengl_tex_converter_generic_init(opengl_tex_converter_t *tc, bool allow_dr)
{
bool supports_map_persistent = false;
- const bool has_pbo =
- HasExtension(tc->glexts, "GL_ARB_pixel_buffer_object") ||
- HasExtension(tc->glexts, "GL_EXT_pixel_buffer_object");
-
- const bool has_bs =
- HasExtension(tc->glexts, "GL_ARB_buffer_storage") ||
- HasExtension(tc->glexts, "GL_EXT_buffer_storage");
-
- /* Ensure we do direct rendering with OpenGL 3.0 or higher. Indeed,
- * persistent mapped buffers seems to be slow with OpenGL 2.1 drivers
- * and bellow. This may be caused by OpenGL compatibility layer. */
+ /* Ensure we do direct rendering / PBO with OpenGL 3.0 or higher.
+ * Indeed, persistent mapped buffers or PBO seems to be slow with
+ * OpenGL 2.1 drivers and bellow. This may be caused by OpenGL
+ * compatibility layer. */
const unsigned char *ogl_version = tc->vt->GetString(GL_VERSION);
const bool glver_ok = strverscmp((const char *)ogl_version, "3.0") >= 0;
- supports_map_persistent = glver_ok && has_pbo && has_bs && tc->gl->module
+ const bool has_pbo = glver_ok &&
+ (HasExtension(tc->glexts, "GL_ARB_pixel_buffer_object") ||
+ HasExtension(tc->glexts, "GL_EXT_pixel_buffer_object"));
+
+ const bool has_bs = has_pbo &&
+ (HasExtension(tc->glexts, "GL_ARB_buffer_storage") ||
+ HasExtension(tc->glexts, "GL_EXT_buffer_storage"));
+
+ supports_map_persistent = has_bs && tc->gl->module
&& tc->vt->BufferStorage && tc->vt->MapBufferRange && tc->vt->FlushMappedBufferRange
&& tc->vt->UnmapBuffer && tc->vt->FenceSync && tc->vt->DeleteSync
&& tc->vt->ClientWaitSync;
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