[vlc-commits] lua: cli: Fix non-ascii character input
Hugo Beauzée-Luyssen
git at videolan.org
Wed Mar 14 09:54:47 CET 2018
vlc | branch: master | Hugo Beauzée-Luyssen <hugo at beauzee.fr> | Mon Mar 12 10:28:53 2018 +0100| [27852dd4c2a99c9fd2a890e1cb2941a448ea9bf6] | committer: Hugo Beauzée-Luyssen
lua: cli: Fix non-ascii character input
refs #19874
(cherry picked from commit 1f1291aedc994dc218bfc5b9ab3ba0a32c19909b)
Signed-off-by: Hugo Beauzée-Luyssen <hugo at beauzee.fr>
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=27852dd4c2a99c9fd2a890e1cb2941a448ea9bf6
---
modules/lua/libs/win.c | 80 ++++++++++++++++++++++++++++++--------------------
1 file changed, 48 insertions(+), 32 deletions(-)
diff --git a/modules/lua/libs/win.c b/modules/lua/libs/win.c
index 7d0276331e..fc037bf65e 100644
--- a/modules/lua/libs/win.c
+++ b/modules/lua/libs/win.c
@@ -48,12 +48,15 @@ static HANDLE GetConsole( lua_State *L )
#define MAX_LINE_LENGTH 1024
-static bool ReadWin32( HANDLE *hConsoleIn, char *p_buffer, int *pi_size )
+static bool ReadWin32( HANDLE *hConsoleIn, unsigned char *p_buffer, int *pi_size )
{
INPUT_RECORD input_record;
DWORD i_dw;
- while( *pi_size < MAX_LINE_LENGTH &&
+ // Prefer to fail early when there's not enough space to store a 4 bytes
+ // UTF8 character. The function will be immediatly called again and we won't
+ // lose an input
+ while( *pi_size < MAX_LINE_LENGTH - 4 &&
ReadConsoleInput( hConsoleIn, &input_record, 1, &i_dw ) )
{
if( input_record.EventType != KEY_EVENT ||
@@ -66,47 +69,60 @@ static bool ReadWin32( HANDLE *hConsoleIn, char *p_buffer, int *pi_size )
/* nothing interesting */
continue;
}
-
- p_buffer[ *pi_size ] = input_record.Event.KeyEvent.uChar.AsciiChar;
-
- /* Echo out the command */
- putc( p_buffer[ *pi_size ], stdout );
-
- /* Handle special keys */
- if( p_buffer[ *pi_size ] == '\r' || p_buffer[ *pi_size ] == '\n' )
+ if( input_record.Event.KeyEvent.uChar.AsciiChar == '\n' ||
+ input_record.Event.KeyEvent.uChar.AsciiChar == '\r' )
{
- if ( p_buffer[ *pi_size ] == '\r' )
- p_buffer[ *pi_size ] = '\n';
- (*pi_size)++; /* We want the \n to be in the output string */
putc( '\n', stdout );
+ p_buffer[*pi_size] = '\n';
+ (*pi_size)++;
break;
}
- switch( p_buffer[ *pi_size ] )
+ switch( input_record.Event.KeyEvent.uChar.AsciiChar )
{
case '\b':
- if( *pi_size )
+ if ( *pi_size == 0 )
+ break;
+ if ( *pi_size > 1 && (p_buffer[*pi_size - 1] & 0xC0) == 0x80 )
{
- *pi_size -= 2;
- putc( ' ', stdout );
- putc( '\b', stdout );
+ // pi_size currently points to the character to be written, so
+ // we need to roll back from 2 bytes to start erasing the previous
+ // character
+ (*pi_size) -= 2;
+ unsigned int nbBytes = 1;
+ while( *pi_size > 0 && (p_buffer[*pi_size] & 0xC0) == 0x80 )
+ {
+ (*pi_size)--;
+ nbBytes++;
+ }
+ assert( clz( (unsigned char)~(p_buffer[*pi_size]) ) == nbBytes + 1 );
+ // The first utf8 byte will be overriden by a \0
}
+ else
+ (*pi_size)--;
+ p_buffer[*pi_size] = 0;
+
+ fputs( "\b \b", stdout );
break;
- //case '\r':
- // (*pi_size) --;
- // break;
+ default:
+ {
+ WCHAR psz_winput[] = { input_record.Event.KeyEvent.uChar.UnicodeChar, L'\0' };
+ char* psz_input = FromWide( psz_winput );
+ int input_size = strlen(psz_input);
+ if ( *pi_size + input_size > MAX_LINE_LENGTH )
+ {
+ p_buffer[ *pi_size ] = 0;
+ return false;
+ }
+ strcpy( (char*)&p_buffer[*pi_size], psz_input );
+ utf8_fprintf( stdout, "%s", psz_input );
+ free(psz_input);
+ *pi_size += input_size;
+ }
}
-
- (*pi_size)++;
- }
-
- if( *pi_size == MAX_LINE_LENGTH )
- // p_buffer[ *pi_size ] == '\r' || p_buffer[ *pi_size ] == '\n' )
- {
- p_buffer[ *pi_size ] = 0;
- return true;
}
- return false;
+ p_buffer[ *pi_size ] = 0;
+ return true;
}
static int vlclua_console_init( lua_State *L )
@@ -135,7 +151,7 @@ static int vlclua_console_read( lua_State *L )
{
char psz_buffer[MAX_LINE_LENGTH+1];
int i_size = 0;
- ReadWin32( GetConsole( L ), psz_buffer, &i_size );
+ ReadWin32( GetConsole( L ), (unsigned char*)psz_buffer, &i_size );
lua_pushlstring( L, psz_buffer, i_size );
return 1;
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