[vlc-commits] direct3d11: rename CompileShader()

Steve Lhomme git at videolan.org
Mon May 28 13:25:13 CEST 2018


vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Tue Feb 20 16:44:47 2018 +0100| [9e92cb6e86e9fb7751267e6141eaed07d9068347] | committer: Steve Lhomme

direct3d11: rename CompileShader()

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=9e92cb6e86e9fb7751267e6141eaed07d9068347
---

 modules/video_output/win32/direct3d11.c | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index e2fbb2f1c4..ca9bd95bfa 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -1649,8 +1649,8 @@ static void UpdatePicQuadPosition(vout_display_t *vd)
 #endif
 }
 
-static ID3DBlob* CompileShader(vlc_object_t *obj, const d3d11_handle_t *hd3d, const d3d11_device_t *d3d_dev,
-                               const char *psz_shader, bool pixel, bool legacy_shader)
+static ID3DBlob* D3D11_CompileShader(vlc_object_t *obj, const d3d11_handle_t *hd3d, const d3d11_device_t *d3d_dev,
+                                     const char *psz_shader, bool pixel, bool legacy_shader)
 {
     ID3DBlob* pShaderBlob = NULL, *pErrBlob;
     const char *target;
@@ -1932,7 +1932,7 @@ static HRESULT D3D11_CompilePixelShader(vlc_object_t *vd, d3d11_handle_t *hd3d,
 #endif
     free(psz_range);
 
-    ID3DBlob *pPSBlob = CompileShader(VLC_OBJECT(vd), hd3d, d3d_dev, shader, true, legacy_shader);
+    ID3DBlob *pPSBlob = D3D11_CompileShader(VLC_OBJECT(vd), hd3d, d3d_dev, shader, true, legacy_shader);
     free(shader);
     if (!pPSBlob)
         return E_INVALIDARG;
@@ -2111,8 +2111,8 @@ static int Direct3D11CreateGenericResources(vout_display_t *vd)
         }
     }
 
-    ID3DBlob *pVSBlob = CompileShader(VLC_OBJECT(vd), &sys->hd3d, &sys->d3d_dev, globVertexShaderFlat,
-                                      false, sys->legacy_shader);
+    ID3DBlob *pVSBlob = D3D11_CompileShader(VLC_OBJECT(vd), &sys->hd3d, &sys->d3d_dev, globVertexShaderFlat,
+                                            false, sys->legacy_shader);
     if (!pVSBlob)
         return VLC_EGENERIC;
 
@@ -2143,8 +2143,8 @@ static int Direct3D11CreateGenericResources(vout_display_t *vd)
     ID3D11DeviceContext_IASetInputLayout(sys->d3d_dev.d3dcontext, pVertexLayout);
     ID3D11InputLayout_Release(pVertexLayout);
 
-    pVSBlob = CompileShader(VLC_OBJECT(vd), &sys->hd3d, &sys->d3d_dev, globVertexShaderProjection,
-                            false, sys->legacy_shader);
+    pVSBlob = D3D11_CompileShader(VLC_OBJECT(vd), &sys->hd3d, &sys->d3d_dev, globVertexShaderProjection,
+                                  false, sys->legacy_shader);
     if (!pVSBlob)
         return VLC_EGENERIC;
 



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