[vlc-commits] direct3d11: keep track of the pixel format used for the display
Steve Lhomme
git at videolan.org
Mon May 28 13:25:17 CEST 2018
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Wed Feb 21 09:28:51 2018 +0100| [75d0338ba7e6de66aed82812fe8430441a4086e6] | committer: Steve Lhomme
direct3d11: keep track of the pixel format used for the display
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=75d0338ba7e6de66aed82812fe8430441a4086e6
---
modules/video_output/win32/d3d11_shaders.h | 1 +
modules/video_output/win32/direct3d11.c | 25 +++++++++++++++----------
2 files changed, 16 insertions(+), 10 deletions(-)
diff --git a/modules/video_output/win32/d3d11_shaders.h b/modules/video_output/win32/d3d11_shaders.h
index 737700e6f3..cad24c302b 100644
--- a/modules/video_output/win32/d3d11_shaders.h
+++ b/modules/video_output/win32/d3d11_shaders.h
@@ -44,6 +44,7 @@ typedef struct {
typedef struct {
const dxgi_color_space *colorspace;
unsigned luminance_peak;
+ const d3d_format_t *pixelFormat;
} display_info_t;
const char* globVertexShaderFlat;
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 2974844436..f9b9600134 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -500,15 +500,7 @@ static void FillSwapChainDesc(vout_display_t *vd, DXGI_SWAP_CHAIN_DESC1 *out)
out->SampleDesc.Quality = 0;
out->Width = vd->source.i_visible_width;
out->Height = vd->source.i_visible_height;
- switch(vd->source.i_chroma)
- {
- case VLC_CODEC_D3D11_OPAQUE_10B:
- out->Format = DXGI_FORMAT_R10G10B10A2_UNORM;
- break;
- default:
- out->Format = DXGI_FORMAT_R8G8B8A8_UNORM; /* TODO: use DXGI_FORMAT_NV12 */
- break;
- }
+ out->Format = vd->sys->display.pixelFormat->formatTexture;
//out->Flags = 512; // DXGI_SWAP_CHAIN_FLAG_YUV_VIDEO;
out->SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
}
@@ -1282,7 +1274,6 @@ static int Direct3D11Open(vout_display_t *vd)
HRESULT hr = S_OK;
DXGI_SWAP_CHAIN_DESC1 scd;
- FillSwapChainDesc(vd, &scd);
hr = D3D11_CreateDevice(vd, &sys->hd3d,
is_d3d11_opaque(vd->source.i_chroma),
@@ -1305,6 +1296,20 @@ static int Direct3D11Open(vout_display_t *vd)
return VLC_EGENERIC;
}
+ sys->display.pixelFormat = FindD3D11Format( sys->d3d_dev.d3ddevice, 0, true,
+ vd->source.i_chroma==VLC_CODEC_D3D11_OPAQUE_10B ? 10 : 8,
+ false, D3D11_FORMAT_SUPPORT_DISPLAY );
+ if (unlikely(sys->display.pixelFormat == NULL))
+ sys->display.pixelFormat = FindD3D11Format( sys->d3d_dev.d3ddevice, 0, false,
+ vd->source.i_chroma==VLC_CODEC_D3D11_OPAQUE_10B ? 10 : 8,
+ false, D3D11_FORMAT_SUPPORT_DISPLAY );
+ if (unlikely(sys->display.pixelFormat == NULL)) {
+ msg_Err(vd, "Could not get the SwapChain format.");
+ return VLC_EGENERIC;
+ }
+
+ FillSwapChainDesc(vd, &scd);
+
hr = IDXGIFactory2_CreateSwapChainForHwnd(dxgifactory, (IUnknown *)sys->d3d_dev.d3ddevice,
sys->sys.hvideownd, &scd, NULL, NULL, &sys->dxgiswapChain);
if (hr == DXGI_ERROR_INVALID_CALL && scd.Format == DXGI_FORMAT_R10G10B10A2_UNORM)
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