[vlc-commits] direct3d11: pick the output format based on chroma subsampling

Steve Lhomme git at videolan.org
Mon Oct 15 14:29:17 CEST 2018


vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Mon Oct 15 14:22:40 2018 +0200| [f6a25bd66d88eaad77e90e16de08f1fc8f9aec72] | committer: Steve Lhomme

direct3d11: pick the output format based on chroma subsampling

Don't subsample if we don't have to.

In any case we can display in YUVA or RGBA that have no subsampling.

Fixes #20421

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=f6a25bd66d88eaad77e90e16de08f1fc8f9aec72
---

 modules/hw/d3d11/d3d11_surface.c        |  2 +-
 modules/video_chroma/d3d11_fmt.c        |  6 ++++
 modules/video_chroma/d3d11_fmt.h        |  5 ++-
 modules/video_output/win32/direct3d11.c | 55 ++++++++++++++++++++++++++-------
 4 files changed, 55 insertions(+), 13 deletions(-)

diff --git a/modules/hw/d3d11/d3d11_surface.c b/modules/hw/d3d11/d3d11_surface.c
index 1a468cb726..14266ba458 100644
--- a/modules/hw/d3d11/d3d11_surface.c
+++ b/modules/hw/d3d11/d3d11_surface.c
@@ -181,7 +181,7 @@ static int assert_staging(filter_t *p_filter, picture_sys_t *p_sys)
         /* failed with the this format, try a different one */
         UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT;
         const d3d_format_t *new_fmt =
-                FindD3D11Format( p_filter, &d3d_dev, 0, false, 0, false, supportFlags );
+                FindD3D11Format( p_filter, &d3d_dev, 0, false, 0, 0, 0, false, supportFlags );
         if (new_fmt && texDesc.Format != new_fmt->formatTexture)
         {
             DXGI_FORMAT srcFormat = texDesc.Format;
diff --git a/modules/video_chroma/d3d11_fmt.c b/modules/video_chroma/d3d11_fmt.c
index 432f1d8632..07ee9ae261 100644
--- a/modules/video_chroma/d3d11_fmt.c
+++ b/modules/video_chroma/d3d11_fmt.c
@@ -491,6 +491,8 @@ const d3d_format_t *FindD3D11Format(vlc_object_t *o,
                                     vlc_fourcc_t i_src_chroma,
                                     bool rgb_only,
                                     uint8_t bits_per_channel,
+                                    uint8_t widthDenominator,
+                                    uint8_t heightDenominator,
                                     bool allow_opaque,
                                     UINT supportFlags)
 {
@@ -506,6 +508,10 @@ const d3d_format_t *FindD3D11Format(vlc_object_t *o,
             continue;
         if (rgb_only && vlc_fourcc_IsYUV(output_format->fourcc))
             continue;
+        if (widthDenominator && widthDenominator < output_format->widthDenominator)
+            continue;
+        if (heightDenominator && heightDenominator < output_format->heightDenominator)
+            continue;
 
         DXGI_FORMAT textureFormat;
         if (output_format->formatTexture == DXGI_FORMAT_UNKNOWN)
diff --git a/modules/video_chroma/d3d11_fmt.h b/modules/video_chroma/d3d11_fmt.h
index 251a81a88d..115ce48406 100644
--- a/modules/video_chroma/d3d11_fmt.h
+++ b/modules/video_chroma/d3d11_fmt.h
@@ -138,9 +138,12 @@ const d3d_format_t *FindD3D11Format(vlc_object_t *,
                                     vlc_fourcc_t i_src_chroma,
                                     bool rgb_only,
                                     uint8_t bits_per_channel,
+                                    uint8_t widthDenominator,
+                                    uint8_t heightDenominator,
                                     bool allow_opaque,
                                     UINT supportFlags);
-#define FindD3D11Format(a,b,c,d,e,f,g)  FindD3D11Format(VLC_OBJECT(a),b,c,d,e,f,g)
+#define FindD3D11Format(a,b,c,d,e,f,g,h,i)  \
+    FindD3D11Format(VLC_OBJECT(a),b,c,d,e,f,g,h,i)
 
 int AllocateTextures(vlc_object_t *, d3d11_device_t *, const d3d_format_t *,
                      const video_format_t *, unsigned pool_size, ID3D11Texture2D *textures[]);
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 19013eae60..dcd8def224 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -1174,27 +1174,33 @@ static const d3d_format_t *GetDirectRenderingFormat(vout_display_t *vd, vlc_four
     UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD;
     if (is_d3d11_opaque(i_src_chroma))
         supportFlags |= D3D11_FORMAT_SUPPORT_DECODER_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, 0, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
 }
 
 static const d3d_format_t *GetDirectDecoderFormat(vout_display_t *vd, vlc_fourcc_t i_src_chroma)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_DECODER_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, 0, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
 }
 
-static const d3d_format_t *GetDisplayFormatByDepth(vout_display_t *vd, uint8_t bit_depth, bool from_processor, bool rgb_only)
+static const d3d_format_t *GetDisplayFormatByDepth(vout_display_t *vd, uint8_t bit_depth,
+                                                   uint8_t widthDenominator,
+                                                   uint8_t heightDenominator,
+                                                   bool from_processor,
+                                                   bool rgb_only)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD;
     if (from_processor)
         supportFlags |= D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, 0, rgb_only, bit_depth, false, supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, 0, rgb_only,
+                            bit_depth, widthDenominator, heightDenominator,
+                            false, supportFlags );
 }
 
 static const d3d_format_t *GetBlendableFormat(vout_display_t *vd, vlc_fourcc_t i_src_chroma)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD | D3D11_FORMAT_SUPPORT_BLENDABLE;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, false, supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, false, 0, 0, 0, false, supportFlags );
 }
 
 static int Direct3D11Open(vout_display_t *vd)
@@ -1230,10 +1236,12 @@ static int Direct3D11Open(vout_display_t *vd)
 
     sys->display.pixelFormat = FindD3D11Format( vd, &sys->d3d_dev, 0, true,
                                                 vd->source.i_chroma==VLC_CODEC_D3D11_OPAQUE_10B ? 10 : 8,
+                                                0, 0,
                                                 false, D3D11_FORMAT_SUPPORT_DISPLAY );
     if (unlikely(sys->display.pixelFormat == NULL))
         sys->display.pixelFormat = FindD3D11Format( vd, &sys->d3d_dev, 0, false,
                                                     vd->source.i_chroma==VLC_CODEC_D3D11_OPAQUE_10B ? 10 : 8,
+                                                    0, 0,
                                                     false, D3D11_FORMAT_SUPPORT_DISPLAY );
     if (unlikely(sys->display.pixelFormat == NULL)) {
         msg_Err(vd, "Could not get the SwapChain format.");
@@ -1312,22 +1320,43 @@ static int SetupOutputFormat(vout_display_t *vd, video_format_t *fmt)
     if ( !sys->picQuad.textureFormat )
     {
         uint8_t bits_per_channel;
+        uint8_t widthDenominator, heightDenominator;
         switch (fmt->i_chroma)
         {
         case VLC_CODEC_D3D11_OPAQUE:
+            bits_per_channel = 8;
+            widthDenominator = heightDenominator = 2;
+            break;
         case VLC_CODEC_D3D11_OPAQUE_RGBA:
         case VLC_CODEC_D3D11_OPAQUE_BGRA:
             bits_per_channel = 8;
+            widthDenominator = heightDenominator = 1;
             break;
         case VLC_CODEC_D3D11_OPAQUE_10B:
             bits_per_channel = 10;
+            widthDenominator = heightDenominator = 2;
             break;
         default:
             {
                 const vlc_chroma_description_t *p_format = vlc_fourcc_GetChromaDescription(fmt->i_chroma);
-                bits_per_channel = p_format == NULL ||
-                                   p_format->pixel_bits == 0 ? 8 : p_format->pixel_bits /
-                                                               (p_format->plane_count==1 ? p_format->pixel_size : 1);
+                if (p_format == NULL)
+                {
+                    bits_per_channel = 8;
+                    widthDenominator = heightDenominator = 2;
+                }
+                else
+                {
+                    bits_per_channel = p_format->pixel_bits == 0 ? 8 : p_format->pixel_bits /
+                                                                   (p_format->plane_count==1 ? p_format->pixel_size : 1);
+                    widthDenominator = heightDenominator = 1;
+                    for (size_t i=0; i<p_format->plane_count; i++)
+                    {
+                        if (widthDenominator < p_format->p[i].w.den)
+                            widthDenominator = p_format->p[i].w.den;
+                        if (heightDenominator < p_format->p[i].h.den)
+                            heightDenominator = p_format->p[1].h.den;
+                    }
+                }
             }
             break;
         }
@@ -1339,14 +1368,18 @@ static int SetupOutputFormat(vout_display_t *vd, video_format_t *fmt)
             decoder_format = sys->picQuad.textureFormat;
 
         bool is_rgb = !vlc_fourcc_IsYUV(fmt->i_chroma);
-        sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, bits_per_channel, decoder_format!=NULL, is_rgb);
+        sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, bits_per_channel,
+                                                             widthDenominator, heightDenominator,
+                                                             decoder_format!=NULL, is_rgb);
         if (!sys->picQuad.textureFormat && is_rgb)
-            sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, bits_per_channel, decoder_format!=NULL, false);
+            sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, bits_per_channel,
+                                                                 widthDenominator, heightDenominator,
+                                                                 decoder_format!=NULL, false);
     }
 
     // look for any pixel format that we can handle
     if ( !sys->picQuad.textureFormat )
-        sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, 0, false, false);
+        sys->picQuad.textureFormat = GetDisplayFormatByDepth(vd, 0, 0, 0, false, false);
 
     if ( !sys->picQuad.textureFormat )
     {



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