[vlc-commits] direct3d11: move the ID3D11PixelShader corresponding to the Quad in the Quad

Steve Lhomme git at videolan.org
Wed Oct 17 16:07:26 CEST 2018


vlc/vlc-3.0 | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Wed Oct 17 15:50:58 2018 +0200| [80430e9143ce2c46a8e7baae874d481e2e5bb355] | committer: Steve Lhomme

direct3d11: move the ID3D11PixelShader corresponding to the Quad in the Quad

(cherry picked from commit e389b237114eea2f267d8e6717aeff390e66eb96)

> http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=80430e9143ce2c46a8e7baae874d481e2e5bb355
---

 modules/video_output/win32/direct3d11.c | 17 ++++++++---------
 1 file changed, 8 insertions(+), 9 deletions(-)

diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index b8153abf00..152f90c168 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -99,7 +99,6 @@ struct vout_display_sys_t
     IDXGISwapChain4          *dxgiswapChain4;  /* DXGI 1.5 for HDR */
     d3d11_device_t           d3d_dev;
     d3d_quad_t               picQuad;
-    ID3D11PixelShader        *picQuadPixelShader;
 
     picture_sys_t            stagingSys;
 
@@ -358,7 +357,7 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size)
     surface_fmt.i_height = sys->picQuad.i_height;
 
     if (D3D11_SetupQuad( vd, &sys->d3d_dev, &surface_fmt, &sys->picQuad, &sys->display, &sys->sys.rect_src_clipped,
-                   sys->picQuad.formatInfo, sys->picQuadPixelShader,
+                   sys->picQuad.formatInfo, sys->picQuad.d3dpixelShader,
                    vd->fmt.projection_mode == PROJECTION_MODE_RECTANGULAR ? sys->flatVSShader : sys->projectionVSShader,
                    surface_fmt.projection_mode, vd->fmt.orientation ) != VLC_SUCCESS) {
         msg_Err(vd, "Could not Create the main quad picture.");
@@ -1452,7 +1451,7 @@ static int Direct3D11CreateFormatResources(vout_display_t *vd, const video_forma
     sys->legacy_shader = sys->d3d_dev.feature_level < D3D_FEATURE_LEVEL_10_0 || !CanUseTextureArray(vd);
 
     hr = D3D11_CompilePixelShader(vd, &sys->hd3d, sys->legacy_shader, &sys->d3d_dev,
-                                  sys->picQuad.formatInfo, &sys->display, fmt->transfer, fmt->b_color_range_full, &sys->picQuadPixelShader);
+                                  sys->picQuad.formatInfo, &sys->display, fmt->transfer, fmt->b_color_range_full, &sys->picQuad.d3dpixelShader);
     if (FAILED(hr))
     {
         msg_Err(vd, "Failed to create the pixel shader. (hr=0x%lX)", hr);
@@ -1572,10 +1571,10 @@ static int Direct3D11CreateGenericResources(vout_display_t *vd)
                                       sys->d3dregion_format, &sys->display, TRANSFER_FUNC_SRGB, true, &sys->pSPUPixelShader);
         if (FAILED(hr))
         {
-            if (sys->picQuadPixelShader)
+            if (sys->picQuad.d3dpixelShader)
             {
-                ID3D11PixelShader_Release(sys->picQuadPixelShader);
-                sys->picQuadPixelShader = NULL;
+                ID3D11PixelShader_Release(sys->picQuad.d3dpixelShader);
+                sys->picQuad.d3dpixelShader = NULL;
             }
             msg_Err(vd, "Failed to create the SPU pixel shader. (hr=0x%lX)", hr);
             return VLC_EGENERIC;
@@ -1710,10 +1709,10 @@ static void Direct3D11DestroyResources(vout_display_t *vd)
         ID3D11PixelShader_Release(sys->pSPUPixelShader);
         sys->pSPUPixelShader = NULL;
     }
-    if (sys->picQuadPixelShader)
+    if (sys->picQuad.d3dpixelShader)
     {
-        ID3D11PixelShader_Release(sys->picQuadPixelShader);
-        sys->picQuadPixelShader = NULL;
+        ID3D11PixelShader_Release(sys->picQuad.d3dpixelShader);
+        sys->picQuad.d3dpixelShader = NULL;
     }
 
     msg_Dbg(vd, "Direct3D11 resources destroyed");



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