[vlc-commits] d3d11_shaders: clip linear values
Steve Lhomme
git at videolan.org
Wed Oct 17 16:07:51 CEST 2018
vlc/vlc-3.0 | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Fri Oct 12 15:56:07 2018 +0200| [1b9c58472e4711cce14ea2a53fb2ac1ccf812fcf] | committer: Steve Lhomme
d3d11_shaders: clip linear values
Converting BT2020 to BT709 can create colors outside of the possible range
(cherry picked from commit e06d0df978fc72927bb6a9285927d893556656ca)
> http://git.videolan.org/gitweb.cgi/vlc/vlc-3.0.git/?a=commit;h=1b9c58472e4711cce14ea2a53fb2ac1ccf812fcf
---
modules/video_output/win32/d3d11_shaders.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c
index 8b9d197416..306a9fe01d 100644
--- a/modules/video_output/win32/d3d11_shaders.c
+++ b/modules/video_output/win32/d3d11_shaders.c
@@ -98,6 +98,7 @@ static const char* globPixelShaderDefault = "\
}\n\
\n\
inline float3 linearToDisplay(float3 rgb) {\n\
+ rgb = max(min(rgb, 1), 0);\n\
%s;\n\
}\n\
\n\
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