[vlc-commits] direct3d9: we don't need a diffuse color
Steve Lhomme
git at videolan.org
Tue Apr 30 11:13:48 CEST 2019
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Tue Apr 23 15:32:59 2019 +0200| [24509495ebb4f39baf8f346362ef62688c27364f] | committer: Steve Lhomme
direct3d9: we don't need a diffuse color
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=24509495ebb4f39baf8f346362ef62688c27364f
---
modules/video_output/win32/direct3d9.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c
index 0aeb02bfb7..63417d3a6f 100644
--- a/modules/video_output/win32/direct3d9.c
+++ b/modules/video_output/win32/direct3d9.c
@@ -176,10 +176,9 @@ typedef struct
{
FLOAT x,y,z; // vertex untransformed position
FLOAT rhw; // eye distance
- D3DCOLOR diffuse; // diffuse color
FLOAT tu, tv; // texture relative coordinates
} CUSTOMVERTEX;
-#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
+#define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZRHW|D3DFVF_TEX1)
typedef struct d3d_region_t {
D3DFORMAT format;
@@ -418,7 +417,6 @@ static void Direct3D9SetupVertices(CUSTOMVERTEX *vertices,
vertices[i].z = 0.0f;
vertices[i].rhw = 1.0f;
- vertices[i].diffuse = D3DCOLOR_ARGB(alpha, 255, 255, 255);
}
}
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