[vlc-commits] d3d11: adjust: allocate the GPU output pictures on the fly
Steve Lhomme
git at videolan.org
Tue Dec 10 16:24:41 CET 2019
vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Tue Dec 10 16:00:36 2019 +0100| [7108673a929eabc072691eae24d9d3869ce075c7] | committer: Steve Lhomme
d3d11: adjust: allocate the GPU output pictures on the fly
Do not rely on filter_NewPicture() which creates pictures without a
picture_context_t or a texture.
> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=7108673a929eabc072691eae24d9d3869ce075c7
---
modules/hw/d3d11/d3d11_filters.c | 57 +++++++++++++++++++++++++++++++++++++++-
1 file changed, 56 insertions(+), 1 deletion(-)
diff --git a/modules/hw/d3d11/d3d11_filters.c b/modules/hw/d3d11/d3d11_filters.c
index 5bb4b6ea99..a5803049eb 100644
--- a/modules/hw/d3d11/d3d11_filters.c
+++ b/modules/hw/d3d11/d3d11_filters.c
@@ -190,6 +190,59 @@ static void InitLevel(filter_t *filter, struct filter_level *range, const char *
atomic_init( &range->level, range->Range.Default + level );
}
+static picture_t *AllocPicture( filter_t *p_filter )
+{
+ filter_sys_t *p_sys = p_filter->p_sys;
+ d3d11_video_context_t *vctx_sys = GetD3D11ContextPrivate( p_filter->vctx_out );
+
+ const d3d_format_t *cfg = NULL;
+ for (const d3d_format_t *output_format = GetRenderFormatList();
+ output_format->name != NULL; ++output_format)
+ {
+ if (output_format->formatTexture == vctx_sys->format &&
+ is_d3d11_opaque(output_format->fourcc))
+ {
+ cfg = output_format;
+ break;
+ }
+ }
+ if (unlikely(cfg == NULL))
+ return NULL;
+
+ struct d3d11_pic_context *pic_ctx = calloc(1, sizeof(*pic_ctx));
+ if (unlikely(pic_ctx == NULL))
+ return NULL;
+
+ picture_resource_t res = {};
+ picture_t *pic = picture_NewFromResource( &p_filter->fmt_out.video, &res );
+ if (unlikely(pic == NULL))
+ {
+ free(pic_ctx);
+ return NULL;
+ }
+
+ if (AllocateTextures(p_filter, &p_sys->d3d_dev, cfg,
+ &p_filter->fmt_out.video, 1, pic_ctx->picsys.texture, NULL) != VLC_SUCCESS)
+ {
+ picture_Release(pic);
+ free(pic_ctx);
+ return NULL;
+ }
+
+ D3D11_AllocateResourceView(p_filter, p_sys->d3d_dev.d3ddevice, cfg, pic_ctx->picsys.texture, 0, pic_ctx->picsys.renderSrc);
+
+ pic->p_sys = &pic_ctx->picsys;
+ pic_ctx->picsys.context = vctx_sys->device;
+ pic_ctx->picsys.formatTexture = vctx_sys->format;
+ ID3D11DeviceContext_AddRef(pic_ctx->picsys.context);
+ pic_ctx->s = (picture_context_t) {
+ d3d11_pic_context_destroy, d3d11_pic_context_copy,
+ vlc_video_context_Hold(p_filter->vctx_out),
+ };
+ pic->context = &pic_ctx->s;
+ return pic;
+}
+
static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
{
filter_sys_t *p_sys = p_filter->p_sys;
@@ -201,7 +254,7 @@ static picture_t *Filter(filter_t *p_filter, picture_t *p_pic)
return NULL;
}
- picture_t *p_outpic = filter_NewPicture( p_filter );
+ picture_t *p_outpic = AllocPicture( p_filter );
if( !p_outpic )
{
picture_Release( p_pic );
@@ -490,6 +543,7 @@ static int D3D11OpenAdjust(vlc_object_t *obj)
filter->pf_video_filter = Filter;
filter->p_sys = sys;
+ filter->vctx_out = vlc_video_context_Hold(filter->vctx_in);
return VLC_SUCCESS;
error:
@@ -537,6 +591,7 @@ static void D3D11CloseAdjust(vlc_object_t *obj)
ID3D11Texture2D_Release(sys->out[1].texture);
D3D11_ReleaseProcessor( &sys->d3d_proc );
D3D11_ReleaseDevice(&sys->d3d_dev);
+ vlc_video_context_Release(filter->vctx_out);
free(sys);
}
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