[vlc-commits] d3d11: allow selecting a GPU/CPU pixel format or both

Steve Lhomme git at videolan.org
Wed Dec 18 15:12:35 CET 2019


vlc | branch: master | Steve Lhomme <robux4 at ycbcr.xyz> | Wed Dec 18 14:32:42 2019 +0100| [7cd337769ebbee941ea6475c999b2b5f75533b8d] | committer: Steve Lhomme

d3d11: allow selecting a GPU/CPU pixel format or both

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=7cd337769ebbee941ea6475c999b2b5f75533b8d
---

 modules/codec/avcodec/d3d11va.c              |  6 ++++--
 modules/hw/d3d11/d3d11_surface.c             |  2 +-
 modules/video_chroma/d3d11_fmt.c             |  5 +++--
 modules/video_chroma/d3d11_fmt.h             |  5 ++++-
 modules/video_output/win32/d3d11_swapchain.c |  4 ++--
 modules/video_output/win32/direct3d11.c      | 10 ++++++----
 6 files changed, 20 insertions(+), 12 deletions(-)

diff --git a/modules/codec/avcodec/d3d11va.c b/modules/codec/avcodec/d3d11va.c
index 394f5fddf7..4b7d246544 100644
--- a/modules/codec/avcodec/d3d11va.c
+++ b/modules/codec/avcodec/d3d11va.c
@@ -252,13 +252,15 @@ static const d3d_format_t *GetDirectRenderingFormat(vlc_va_t *vd, const directx_
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_DECODER_OUTPUT | D3D11_FORMAT_SUPPORT_SHADER_LOAD;
     return FindD3D11Format( vd, &vd->sys->d3d_dev, 0, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT,
-                            mode->bit_depth, mode->log2_chroma_h+1, mode->log2_chroma_w+1, true, supportFlags );
+                            mode->bit_depth, mode->log2_chroma_h+1, mode->log2_chroma_w+1,
+                            D3D11_CHROMA_GPU | D3D11_CHROMA_CPU, supportFlags );
 }
 
 static const d3d_format_t *GetDirectDecoderFormat(vlc_va_t *vd, vlc_fourcc_t i_src_chroma)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_DECODER_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, true, supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0,
+                            D3D11_CHROMA_GPU | D3D11_CHROMA_CPU, supportFlags );
 }
 
 static int Open(vlc_va_t *va, AVCodecContext *ctx, const AVPixFmtDescriptor *desc,
diff --git a/modules/hw/d3d11/d3d11_surface.c b/modules/hw/d3d11/d3d11_surface.c
index 826012b931..f4e897f477 100644
--- a/modules/hw/d3d11/d3d11_surface.c
+++ b/modules/hw/d3d11/d3d11_surface.c
@@ -178,7 +178,7 @@ static int assert_staging(filter_t *p_filter, picture_sys_d3d11_t *p_sys)
         /* failed with the this format, try a different one */
         UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT;
         const d3d_format_t *new_fmt =
-                FindD3D11Format( p_filter, &d3d_dev, 0, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, false, supportFlags );
+                FindD3D11Format( p_filter, &d3d_dev, 0, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, D3D11_CHROMA_CPU, supportFlags );
         if (new_fmt && texDesc.Format != new_fmt->formatTexture)
         {
             DXGI_FORMAT srcFormat = texDesc.Format;
diff --git a/modules/video_chroma/d3d11_fmt.c b/modules/video_chroma/d3d11_fmt.c
index 026e8908d5..5e2f3a6c91 100644
--- a/modules/video_chroma/d3d11_fmt.c
+++ b/modules/video_chroma/d3d11_fmt.c
@@ -536,7 +536,7 @@ const d3d_format_t *(FindD3D11Format)(vlc_object_t *o,
                                     uint8_t bits_per_channel,
                                     uint8_t widthDenominator,
                                     uint8_t heightDenominator,
-                                    bool allow_opaque,
+                                    int cpu_gpu,
                                     UINT supportFlags)
 {
     supportFlags |= D3D11_FORMAT_SUPPORT_TEXTURE2D;
@@ -547,7 +547,8 @@ const d3d_format_t *(FindD3D11Format)(vlc_object_t *o,
             continue;
         if (bits_per_channel && bits_per_channel > output_format->bitsPerChannel)
             continue;
-        if (!allow_opaque && is_d3d11_opaque(output_format->fourcc))
+        int cpu_gpu_fmt = is_d3d11_opaque(output_format->fourcc) ? D3D11_CHROMA_GPU : D3D11_CHROMA_CPU;
+        if ((cpu_gpu & cpu_gpu_fmt)==0)
             continue;
         int format = vlc_fourcc_IsYUV(output_format->fourcc) ? D3D11_YUV_FORMAT : D3D11_RGB_FORMAT;
         if ((rgb_yuv & format)==0)
diff --git a/modules/video_chroma/d3d11_fmt.h b/modules/video_chroma/d3d11_fmt.h
index fa2e58dabf..b32b7a7428 100644
--- a/modules/video_chroma/d3d11_fmt.h
+++ b/modules/video_chroma/d3d11_fmt.h
@@ -183,6 +183,9 @@ static inline bool DeviceSupportsFormat(ID3D11Device *d3ddevice,
 #define D3D11_RGB_FORMAT  1
 #define D3D11_YUV_FORMAT  2
 
+#define D3D11_CHROMA_CPU 1
+#define D3D11_CHROMA_GPU 2
+
 const d3d_format_t *FindD3D11Format(vlc_object_t *,
                                     d3d11_device_t*,
                                     vlc_fourcc_t i_src_chroma,
@@ -190,7 +193,7 @@ const d3d_format_t *FindD3D11Format(vlc_object_t *,
                                     uint8_t bits_per_channel,
                                     uint8_t widthDenominator,
                                     uint8_t heightDenominator,
-                                    bool allow_opaque,
+                                    int cpu_gpu,
                                     UINT supportFlags);
 #define FindD3D11Format(a,b,c,d,e,f,g,h,i)  \
     FindD3D11Format(VLC_OBJECT(a),b,c,d,e,f,g,h,i)
diff --git a/modules/video_output/win32/d3d11_swapchain.c b/modules/video_output/win32/d3d11_swapchain.c
index b74d378497..71112e876b 100644
--- a/modules/video_output/win32/d3d11_swapchain.c
+++ b/modules/video_output/win32/d3d11_swapchain.c
@@ -371,12 +371,12 @@ static bool UpdateSwapchain( struct d3d11_local_swapchain *display, const libvlc
     newPixelFormat = FindD3D11Format( display->obj, &display->d3d_dev, 0, D3D11_RGB_FORMAT,
                                       cfg->bitdepth > 8 ? 10 : 8,
                                       0, 0,
-                                      false, D3D11_FORMAT_SUPPORT_DISPLAY );
+                                      D3D11_CHROMA_CPU, D3D11_FORMAT_SUPPORT_DISPLAY );
     if (unlikely(newPixelFormat == NULL))
         newPixelFormat = FindD3D11Format( display->obj, &display->d3d_dev, 0, D3D11_YUV_FORMAT,
                                           cfg->bitdepth > 8 ? 10 : 8,
                                           0, 0,
-                                          false, D3D11_FORMAT_SUPPORT_DISPLAY );
+                                          D3D11_CHROMA_CPU, D3D11_FORMAT_SUPPORT_DISPLAY );
 #endif /* !VLC_WINSTORE_APP */
     if (unlikely(newPixelFormat == NULL)) {
         msg_Err(display->obj, "Could not get the SwapChain format.");
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 00f9bca696..440dde3216 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -736,13 +736,15 @@ static const d3d_format_t *GetDirectRenderingFormat(vout_display_t *vd, vlc_four
     UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD;
     if (is_d3d11_opaque(i_src_chroma))
         supportFlags |= D3D11_FORMAT_SUPPORT_DECODER_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0,
+                            is_d3d11_opaque(i_src_chroma) ? D3D11_CHROMA_GPU : D3D11_CHROMA_CPU, supportFlags );
 }
 
 static const d3d_format_t *GetDirectDecoderFormat(vout_display_t *vd, vlc_fourcc_t i_src_chroma)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_DECODER_OUTPUT;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, is_d3d11_opaque(i_src_chroma), supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0,
+                            D3D11_CHROMA_GPU, supportFlags );
 }
 
 static const d3d_format_t *GetDisplayFormatByDepth(vout_display_t *vd, uint8_t bit_depth,
@@ -756,13 +758,13 @@ static const d3d_format_t *GetDisplayFormatByDepth(vout_display_t *vd, uint8_t b
         supportFlags |= D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT;
     return FindD3D11Format( vd, &vd->sys->d3d_dev, 0, rgb_yuv,
                             bit_depth, widthDenominator, heightDenominator,
-                            false, supportFlags );
+                            D3D11_CHROMA_CPU, supportFlags );
 }
 
 static const d3d_format_t *GetBlendableFormat(vout_display_t *vd, vlc_fourcc_t i_src_chroma)
 {
     UINT supportFlags = D3D11_FORMAT_SUPPORT_SHADER_LOAD | D3D11_FORMAT_SUPPORT_BLENDABLE;
-    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, false, supportFlags );
+    return FindD3D11Format( vd, &vd->sys->d3d_dev, i_src_chroma, D3D11_RGB_FORMAT|D3D11_YUV_FORMAT, 0, 0, 0, D3D11_CHROMA_CPU, supportFlags );
 }
 
 static int Direct3D11Open(vout_display_t *vd, video_format_t *fmtp, vlc_video_context *vctx)



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